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What are the 'must have' Planescape products?
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<blockquote data-quote="Psion" data-source="post: 48466" data-attributes="member: 172"><p>IMO you must have:</p><p></p><ul> <li data-xf-list-type="ul">The Campaign Setting Boxed Set</li> <li data-xf-list-type="ul">Planes of Law</li> <li data-xf-list-type="ul">Planes of Conflict</li> <li data-xf-list-type="ul">Planes of Chaos</li> </ul><p></p><p>Those define the substrate of the setting and have loads of adventure ideas to boot. Also, if you want some info to give players or to help adapt character rules for the setting, you might pick up the <em>Planewalker's Handbook</em></p><p></p><p>After that, you spin off into topics.</p><p></p><p>The most worthwhile adventures IMO are <em>Dead Gods</em> (possibly the best adventure written for D&D ever IMO) and <em>Tales of the Infinite Staircase</em>. However, they are campaign size in scope. You might want to pick up the <em>Well of Worlds</em> anothology for shorter adventures. Once you have all those, if you feel like you want some of the shorter adventures, I liked <em>Harbinger House</em> and <em>The Deva Spark</em>.</p><p></p><p>If you like fiends and the blood war you might look at getting <em>Hellbound</em> and <em>Faces of Evil</em>.</p><p></p><p>If you want to run a more city based game in Sigil, <em>Uncaged: Faces of Sigil</em> has loads of NPC and plot ideas. <em>In the Cage: A Guide To Sigil</em> is a nice miscellany on sigil.</p><p></p><p>There are a few other highlights, but those are the ones I find most memorable.</p></blockquote><p></p>
[QUOTE="Psion, post: 48466, member: 172"] IMO you must have: [list] [*]The Campaign Setting Boxed Set [*]Planes of Law [*]Planes of Conflict [*]Planes of Chaos [/list] Those define the substrate of the setting and have loads of adventure ideas to boot. Also, if you want some info to give players or to help adapt character rules for the setting, you might pick up the [i]Planewalker's Handbook[/i] After that, you spin off into topics. The most worthwhile adventures IMO are [i]Dead Gods[/i] (possibly the best adventure written for D&D ever IMO) and [i]Tales of the Infinite Staircase[/i]. However, they are campaign size in scope. You might want to pick up the [i]Well of Worlds[/i] anothology for shorter adventures. Once you have all those, if you feel like you want some of the shorter adventures, I liked [i]Harbinger House[/i] and [i]The Deva Spark[/i]. If you like fiends and the blood war you might look at getting [i]Hellbound[/i] and [i]Faces of Evil[/i]. If you want to run a more city based game in Sigil, [i]Uncaged: Faces of Sigil[/i] has loads of NPC and plot ideas. [i]In the Cage: A Guide To Sigil[/i] is a nice miscellany on sigil. There are a few other highlights, but those are the ones I find most memorable. [/QUOTE]
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What are the 'must have' Planescape products?
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