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General Tabletop Discussion
*TTRPGs General
What are the new 'Classics'?
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<blockquote data-quote="delericho" data-source="post: 5705996" data-attributes="member: 22424"><p>Yeah, but the problem is that RttToEE sucked. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Kingmaker might just achieve that status over the next few years. Like "Red Hand of Doom" it seems to have hit on something that people wanted, but didn't know they wanted until they were given it. We'll see.</p><p></p><p></p><p></p><p>This is an interesting one. Shackled City is a great campaign, but it's definitely not the best of the Adventure Paths by quite some way. So, does it get points for being the test-bed for the AP concept, or should it be forced to stand purely on its own merit? Also, how do we handle the fact that there are two distinct versions of the path - the version in Dragon and the later version in the hardcover?</p><p></p><p>Anyway, Shackled City probably is a worthy contender.</p><p></p><p></p><p></p><p><em>Great</em> adventure. One of the best ever in Paizo's run with Dungeon ("Mad God's Key" and "The Styes" would be two others). If 'classic' status were awarded by quality, that would definitely get my vote.</p><p> </p><p></p><p></p><p>Yep. Paizo took a big risk with Pathfinder, and they <em>had</em> to get that first adventure right. With this adventure, they did just that.</p><p></p><p></p><p></p><p>Of all the Adventure Paths to date, I think Kingmaker has the best chance of achieving classic status.</p></blockquote><p></p>
[QUOTE="delericho, post: 5705996, member: 22424"] Yeah, but the problem is that RttToEE sucked. :) Kingmaker might just achieve that status over the next few years. Like "Red Hand of Doom" it seems to have hit on something that people wanted, but didn't know they wanted until they were given it. We'll see. This is an interesting one. Shackled City is a great campaign, but it's definitely not the best of the Adventure Paths by quite some way. So, does it get points for being the test-bed for the AP concept, or should it be forced to stand purely on its own merit? Also, how do we handle the fact that there are two distinct versions of the path - the version in Dragon and the later version in the hardcover? Anyway, Shackled City probably is a worthy contender. [i]Great[/i] adventure. One of the best ever in Paizo's run with Dungeon ("Mad God's Key" and "The Styes" would be two others). If 'classic' status were awarded by quality, that would definitely get my vote. Yep. Paizo took a big risk with Pathfinder, and they [i]had[/i] to get that first adventure right. With this adventure, they did just that. Of all the Adventure Paths to date, I think Kingmaker has the best chance of achieving classic status. [/QUOTE]
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