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What are the no-goes for you?
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<blockquote data-quote="Lanefan" data-source="post: 4856763" data-attributes="member: 29398"><p>Getting back to a point I just made in another thread about not taking the game so seriously... Well, let's see...</p><p></p><p>The campaign I'm currently running has been going about a year and a quarter, slightly over 100 sessions, two interlinked parties, same players throughout except one came in partway along and another decided the game in general wasn't for her after about 2 sessions.</p><p></p><p>In that time there's been:</p><p>- at least 4 PCs intentionally and directly killed by the party,</p><p>- nigh-countless instances of indirect attempted murder (usually via hanging a character out to dry against a superior foe or poor conditions, or by accidental-on-purpose friendly fire),</p><p>- 2 PCs given over to slavery by the party,</p><p>- nigh-countless in-party arguments that came to non-lethal blows.</p><p></p><p>Keep in mind that, while their intentions may have at one time been pure, these are not exactly Good-aligned groups.</p><p></p><p>And the same crew of players just keep coming back, laughing all the way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Depends on the story. In a situation where various secret organizations are trying to wipe each other out and-or establish their own agendas, and each PC may or may not be a member of at least one such (nobody knows who is allied with who), then the cloak-and-dagger stuff can quickly become more dagger than cloak.</p><p></p><p>Corollary question: though it's nigh impossible in the more recent editions, in older editions it was quite possible to hide one's true class. A Thief, for instance, could pretend to be an archer. An Assassin could pretend to be a Fighter. A Cleric could pretend to be whatever simply by hiding her faith. What's your take on that?</p><p></p><p>Lan-"I'm a Fighter pretending to be a Fighter"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 4856763, member: 29398"] Getting back to a point I just made in another thread about not taking the game so seriously... Well, let's see... The campaign I'm currently running has been going about a year and a quarter, slightly over 100 sessions, two interlinked parties, same players throughout except one came in partway along and another decided the game in general wasn't for her after about 2 sessions. In that time there's been: - at least 4 PCs intentionally and directly killed by the party, - nigh-countless instances of indirect attempted murder (usually via hanging a character out to dry against a superior foe or poor conditions, or by accidental-on-purpose friendly fire), - 2 PCs given over to slavery by the party, - nigh-countless in-party arguments that came to non-lethal blows. Keep in mind that, while their intentions may have at one time been pure, these are not exactly Good-aligned groups. And the same crew of players just keep coming back, laughing all the way. :) Depends on the story. In a situation where various secret organizations are trying to wipe each other out and-or establish their own agendas, and each PC may or may not be a member of at least one such (nobody knows who is allied with who), then the cloak-and-dagger stuff can quickly become more dagger than cloak. Corollary question: though it's nigh impossible in the more recent editions, in older editions it was quite possible to hide one's true class. A Thief, for instance, could pretend to be an archer. An Assassin could pretend to be a Fighter. A Cleric could pretend to be whatever simply by hiding her faith. What's your take on that? Lan-"I'm a Fighter pretending to be a Fighter"-efan [/QUOTE]
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