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What are the no-goes for you?
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<blockquote data-quote="MichaelK" data-source="post: 4856840" data-attributes="member: 60635"><p>When I'm gaming with friends there are no deal-breakers. Even if I despise the game, I'll still enjoy the hang-out time and just try to avoid letting the game get to me. I've done that plenty of times in the past.</p><p></p><p>However if I'm gaming with a group of strangers then there are a few things that will be no-goes.</p><p></p><p>A ban on smoking. I'm a smoker and I'm not going to be comfortable holding off from smoking for a 4-5 hour session. I don't mind going outside, that's what I'd do at my own house.</p><p></p><p>Miniatures. I don't mind a game-grid with a checkers counter in the square or drawing a map and writing your character name's first letter down in the square they're standing, but I won't play with miniatures that look like a human figure. It distracts me from my imagination and instead of the cool dragon I'd normally imagine I start seeing a bit of molded plastic.</p><p></p><p>An entire session occurring and nothing actually happening in the game. I've had this happen before where we're at the house for an hour or two and the game doesn't get going because we're all organizing dinner. Then we handle some book-keeping, levelling up, etc. We might handle some shopping for the characters and then the session is over. If it happens once, fine. If it happens every second week don't expect me to turn up.</p><p></p><p>Playing an utterly mundane character. I'm not really interested in playing a supermarket cashier or grimy peasant. I'll usually end up playing the fantasy element present in the gaming system. I play wizards in D&D, netrunners in cyberpunk and jedi in star-wars. (Banning these classes is a good way of stopping me playing). A game set in the modern real world won't interest me, except maybe for a really exciting profession, like a soldier, spy, firefighter, etc.</p><p></p><p>Anything that breaks my suspension of disbelief. I can willingly suspend a lot of disbelief and justify a whole lot more by invoking "Genre assumptions", so this takes a fair bit. However if I find it impossible to ignore that it's just a game, then I'm going to lose interest.</p><p></p><p>Someone who considers me a ruleslawyer because I ask them about the rules they're using. I expect to know the rules of the game I'm playing, this is easy if we're playing the D&D written in the books, but if we keep deviating from the book then I'll have to ask questions. I don't mind a change in the rules, I just need to know when it's occurring so that we're clear on the rules for the game I'm playing.</p></blockquote><p></p>
[QUOTE="MichaelK, post: 4856840, member: 60635"] When I'm gaming with friends there are no deal-breakers. Even if I despise the game, I'll still enjoy the hang-out time and just try to avoid letting the game get to me. I've done that plenty of times in the past. However if I'm gaming with a group of strangers then there are a few things that will be no-goes. A ban on smoking. I'm a smoker and I'm not going to be comfortable holding off from smoking for a 4-5 hour session. I don't mind going outside, that's what I'd do at my own house. Miniatures. I don't mind a game-grid with a checkers counter in the square or drawing a map and writing your character name's first letter down in the square they're standing, but I won't play with miniatures that look like a human figure. It distracts me from my imagination and instead of the cool dragon I'd normally imagine I start seeing a bit of molded plastic. An entire session occurring and nothing actually happening in the game. I've had this happen before where we're at the house for an hour or two and the game doesn't get going because we're all organizing dinner. Then we handle some book-keeping, levelling up, etc. We might handle some shopping for the characters and then the session is over. If it happens once, fine. If it happens every second week don't expect me to turn up. Playing an utterly mundane character. I'm not really interested in playing a supermarket cashier or grimy peasant. I'll usually end up playing the fantasy element present in the gaming system. I play wizards in D&D, netrunners in cyberpunk and jedi in star-wars. (Banning these classes is a good way of stopping me playing). A game set in the modern real world won't interest me, except maybe for a really exciting profession, like a soldier, spy, firefighter, etc. Anything that breaks my suspension of disbelief. I can willingly suspend a lot of disbelief and justify a whole lot more by invoking "Genre assumptions", so this takes a fair bit. However if I find it impossible to ignore that it's just a game, then I'm going to lose interest. Someone who considers me a ruleslawyer because I ask them about the rules they're using. I expect to know the rules of the game I'm playing, this is easy if we're playing the D&D written in the books, but if we keep deviating from the book then I'll have to ask questions. I don't mind a change in the rules, I just need to know when it's occurring so that we're clear on the rules for the game I'm playing. [/QUOTE]
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