Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What are the practical limits of d20+mod vs DC?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LurkAway" data-source="post: 5727536" data-attributes="member: 6685059"><p>With attack rolls, it's binary success or failure, but the damage rolls and conditional effects then moderate that with how much success or failure. Skill rolls don't have that nuance. Probably they don't need to thanks to roleplaying (whereas roll-playing is required to fairly adjucate for hit and damage).</p><p></p><p>Can the merits of d20+mod vs DC and swinginess of die types and probabilities be discussed without knowing what it's all trying to model?</p><p></p><p>For cooking rice, possibilities are:</p><p>0 - you're not able to make cooked rice at all (no roll allowed)</p><p>1 - you burn the rice (roll again but pay for more rice)</p><p>2 - you undercook the rice (but you can roll again)</p><p>3 - you make clumpy rice</p><p>4 - you make great rice</p><p>5 - you make perfect rice</p><p>6 - you make godly rice</p><p></p><p>(I know this is abstracted in the sense that not all steps are equally probable)</p><p></p><p>Your rank in cooking rice could be:</p><p>0 - you don't know how to cook rice at all (but just ask someone for instructions, and you'll get a rank!)</p><p>1 - you know about rice and hot water vaguely (but a little bit of training and instructions will get you to the next rank)</p><p>2 - you know to boil water, add rice, cover, and simmer on low heat</p><p>3 - you know the ratio of rice to water should be 1:2</p><p>4 - you are an excellent rice cooker, you know to fluff the rice to separate the grains, that rice pilaf should sauted in oil in advance, etc.</p><p>5 - you are a master rice cooker, ie. a famous chef</p><p>6 - you are an epic rice cooker, ie. a God of Food</p><p></p><p>(this is not a linear curve, but a levelling system could make it easy to reach level 1 and hard to reach 5 and hardest to reach 6)</p><p></p><p>A healthy level 6 rice cookier has less swinginess and should make level 5 rice at the worst case scenario, whereas the level 1 rice cookier should have lots of swinginess and achieve level 1 to 3 rice, with a tiny chance of level 4 rice, and no chance of level 5 or 6 rice.</p><p></p><p>So with skill rolls, what kind of DCs are we setting (to cook rice or not, or to make cooked rice of a certain quality) and can the mechanic include a fictional fudge factor that helps us to roleplay with the roll-play and does d20+mod help or hinder with that?</p></blockquote><p></p>
[QUOTE="LurkAway, post: 5727536, member: 6685059"] With attack rolls, it's binary success or failure, but the damage rolls and conditional effects then moderate that with how much success or failure. Skill rolls don't have that nuance. Probably they don't need to thanks to roleplaying (whereas roll-playing is required to fairly adjucate for hit and damage). Can the merits of d20+mod vs DC and swinginess of die types and probabilities be discussed without knowing what it's all trying to model? For cooking rice, possibilities are: 0 - you're not able to make cooked rice at all (no roll allowed) 1 - you burn the rice (roll again but pay for more rice) 2 - you undercook the rice (but you can roll again) 3 - you make clumpy rice 4 - you make great rice 5 - you make perfect rice 6 - you make godly rice (I know this is abstracted in the sense that not all steps are equally probable) Your rank in cooking rice could be: 0 - you don't know how to cook rice at all (but just ask someone for instructions, and you'll get a rank!) 1 - you know about rice and hot water vaguely (but a little bit of training and instructions will get you to the next rank) 2 - you know to boil water, add rice, cover, and simmer on low heat 3 - you know the ratio of rice to water should be 1:2 4 - you are an excellent rice cooker, you know to fluff the rice to separate the grains, that rice pilaf should sauted in oil in advance, etc. 5 - you are a master rice cooker, ie. a famous chef 6 - you are an epic rice cooker, ie. a God of Food (this is not a linear curve, but a levelling system could make it easy to reach level 1 and hard to reach 5 and hardest to reach 6) A healthy level 6 rice cookier has less swinginess and should make level 5 rice at the worst case scenario, whereas the level 1 rice cookier should have lots of swinginess and achieve level 1 to 3 rice, with a tiny chance of level 4 rice, and no chance of level 5 or 6 rice. So with skill rolls, what kind of DCs are we setting (to cook rice or not, or to make cooked rice of a certain quality) and can the mechanic include a fictional fudge factor that helps us to roleplay with the roll-play and does d20+mod help or hinder with that? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What are the practical limits of d20+mod vs DC?
Top