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What are the "problem" spells in 3E?
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<blockquote data-quote="twjensen" data-source="post: 372720" data-attributes="member: 3124"><p><strong>My least favorite spells.</strong></p><p></p><p>Fly -- K, now all the DM's ground based monsters are useless. Pretty much rules out half the freakin' monster manual unless everything is a dungeon crawl with 6' high ceilings. And if the DM starts letting NPCs use it, then the fighter and rogue characters start bitching about the DM being stingy with magic arrows.</p><p></p><p>Suggestion -- Either way overpowered or completely useless, DM's pick.</p><p></p><p>Identify -- Let's take the bard's ONLY useful ability and make it a first level mage spell. I don't have a problem with the spell, if you have a campaign where no one wants to play a bard.</p><p></p><p>Expeditious Retreat (and all other rapid movement spells) -- Well, let's just give all mages the movement ablilities of high level monks and barbarians! Yay! Again, no problem with the spell(s) except then they give movement abilities to the monk as if the monk player is supposed to think its a big deal or something.</p></blockquote><p></p>
[QUOTE="twjensen, post: 372720, member: 3124"] [b]My least favorite spells.[/b] Fly -- K, now all the DM's ground based monsters are useless. Pretty much rules out half the freakin' monster manual unless everything is a dungeon crawl with 6' high ceilings. And if the DM starts letting NPCs use it, then the fighter and rogue characters start bitching about the DM being stingy with magic arrows. Suggestion -- Either way overpowered or completely useless, DM's pick. Identify -- Let's take the bard's ONLY useful ability and make it a first level mage spell. I don't have a problem with the spell, if you have a campaign where no one wants to play a bard. Expeditious Retreat (and all other rapid movement spells) -- Well, let's just give all mages the movement ablilities of high level monks and barbarians! Yay! Again, no problem with the spell(s) except then they give movement abilities to the monk as if the monk player is supposed to think its a big deal or something. [/QUOTE]
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What are the "problem" spells in 3E?
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