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What are the "problem" spells in 3E?
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<blockquote data-quote="Vanye" data-source="post: 373824" data-attributes="member: 1787"><p>Not really. Here's the change I did for Identify in my campaign:</p><p></p><p>Identify</p><p></p><p>Divination</p><p>Level: Brd 1, Magic 2, Sor/Wiz 1</p><p>Components: V, S, M/DF</p><p>Casting Time: 1 action</p><p>Range: Touch</p><p>Targets: Up to 1 touched object per level</p><p>Duration: 1 round per level</p><p>Saving Throw: None</p><p>Spell Resistance: No</p><p></p><p>The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For example, a +2 vorpal sword, a +2 dancing sword, and a +2 sword would all register as "+2 to attack and damage rolls."</p><p></p><p>If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified. A second touch on an item reveals whether there are additional powers, though it will not reveal what those powers are.</p><p></p><p>Arcane Material Components: Pearl worth at least 100 gp value.</p><p></p><p></p><p>Analyze Dweomer should be dropped down to 4th level, maybe 5th max.</p></blockquote><p></p>
[QUOTE="Vanye, post: 373824, member: 1787"] Not really. Here's the change I did for Identify in my campaign: Identify Divination Level: Brd 1, Magic 2, Sor/Wiz 1 Components: V, S, M/DF Casting Time: 1 action Range: Touch Targets: Up to 1 touched object per level Duration: 1 round per level Saving Throw: None Spell Resistance: No The spell determines the single most basic function of each magic item, including how to activate that function (if appropriate), and how many charges are left (if any). For example, a +2 vorpal sword, a +2 dancing sword, and a +2 sword would all register as "+2 to attack and damage rolls." If a magic item has multiple different functions that are equally basic, identify determines the lowest-level function. If these functions are also of equal level, the DM decides randomly which is identified. A second touch on an item reveals whether there are additional powers, though it will not reveal what those powers are. Arcane Material Components: Pearl worth at least 100 gp value. Analyze Dweomer should be dropped down to 4th level, maybe 5th max. [/QUOTE]
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What are the "problem" spells in 3E?
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