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General Tabletop Discussion
*TTRPGs General
What are the pros and cons of the different campaign settings?
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<blockquote data-quote="Thornir Alekeg" data-source="post: 1265441" data-attributes="member: 15651"><p>Which one is best has a lot to do with what you are looking for in a setting. I don't know much about Kalamar, but it seems pretty detailed, which can be good and bad, and if you are looking for pre-gen modules specific for the setting, there are some available. </p><p></p><p>Personally I run the Scarred Lands. I love the setting for the strong presence of the gods in everyday life. The setting has a lot of information available (if you are willing to spend the money, there are a lot of setting books) but does not seem to get so specific as to force you down a certain path for creating your own adventures. There are only three published modules so far and none on the horizon I know of, so if that is important to you, its not good.</p><p></p><p>Of course Forgotten Realms has a ridiculous amount of material available for it if that is where you want to go, but IMO with all the info and novels etc. you lose some ability to control the setting ("I remember from the books that Drizzt travelled to this town, there was a temple to Mystra down by the river and...").</p><p></p><p>Ravenloft can be tough. I personally as a player hated 2nd edition Ravenloft. I like some of the changes made for 3rd edition in that it seems more gothic, less horror, but our DM has had trouble getting the feel right and we keep ending up in a strong horror setting which we do not enjoy.</p><p></p><p>Maybe if you say more about what you are looking for in a setting people can give you their opinion about the ones they know and how they might fit your needs.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1265441, member: 15651"] Which one is best has a lot to do with what you are looking for in a setting. I don't know much about Kalamar, but it seems pretty detailed, which can be good and bad, and if you are looking for pre-gen modules specific for the setting, there are some available. Personally I run the Scarred Lands. I love the setting for the strong presence of the gods in everyday life. The setting has a lot of information available (if you are willing to spend the money, there are a lot of setting books) but does not seem to get so specific as to force you down a certain path for creating your own adventures. There are only three published modules so far and none on the horizon I know of, so if that is important to you, its not good. Of course Forgotten Realms has a ridiculous amount of material available for it if that is where you want to go, but IMO with all the info and novels etc. you lose some ability to control the setting ("I remember from the books that Drizzt travelled to this town, there was a temple to Mystra down by the river and..."). Ravenloft can be tough. I personally as a player hated 2nd edition Ravenloft. I like some of the changes made for 3rd edition in that it seems more gothic, less horror, but our DM has had trouble getting the feel right and we keep ending up in a strong horror setting which we do not enjoy. Maybe if you say more about what you are looking for in a setting people can give you their opinion about the ones they know and how they might fit your needs. [/QUOTE]
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What are the pros and cons of the different campaign settings?
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