Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What are the pros and cons of the different campaign settings?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="shadow" data-source="post: 1266215" data-attributes="member: 2182"><p>Well, I'll chime in with the settings that I'm familiar with:</p><p></p><p><strong>Forgotten Realms</strong></p><p>Pros: -Detailed world</p><p> -Lots of supplements</p><p> -High magic (could also be a con)</p><p></p><p>Cons: -Little internal consistency (Has a patchwork feel)</p><p> -A lot of uber-NPCs running around</p><p> -A lot of the setting relies on the novels </p><p></p><p><strong>Greyhawk</strong></p><p>Pros: -Standard D&D</p><p> -Enough background to add flavor, but not so much to be overwhelming</p><p></p><p>Cons: -Pretty generic. If you want something unique, look elsewhere.</p><p></p><p><strong>Dragonlance</strong></p><p>Pros: -Different take on D&D. Standard D&D with enought twists to be unique</p><p> -Dragons and Knights!</p><p></p><p>Cons: -Everything relies on the novels</p><p> -The 5th Age</p><p> </p><p><strong>Kingdoms of Kalamar</strong></p><p>Pros: -Detailed world. Very "believable". Internally consistent.</p><p></p><p>Cons: -Can be rather dry</p><p></p><p><strong>Scarred Lands</strong></p><p>Pros: -A little darker than standard D&D</p><p> -Unique creatures, magic, and classes</p><p></p><p>Cons: -No campaign book! You have to buy a whole slew of supplements to play</p><p> -A little whacky at times</p><p></p><p><strong>Ravenloft</strong></p><p>Pros: -Very different than standard D&D</p><p> -Mysterious and ominous (mutable landscape, clerics get spells from the [/INDENT]mysterious "Dark "Powers")</p><p> -Different technology levels</p><p> -Cool monsters</p><p> -Cool Domains</p><p> -The Nightmare Lands!</p><p></p><p>Cons: -It requires the right group of players to get into the setting</p><p> -Mixing gothic horror and fantasy doesn't always work, you get some bizzare anachronisms</p><p> -You have to buy a variety of supplements to play</p><p></p><p><strong>Morningstar</strong></p><p>Pros: -Epic, Very high "golden age" fantasy</p><p> -Races are different For example, elves are immortal fey</p><p></p><p>Cons: -The epic feeling isn't really reflected in the rules</p><p> -Somewhat thin sourcebook</p><p> -Looks like it will have a "metaplot" (with the canticle)</p><p></p><p>Of course, my pros might be someone else's cons, or vice-versa. Just my 2cp.</p></blockquote><p></p>
[QUOTE="shadow, post: 1266215, member: 2182"] Well, I'll chime in with the settings that I'm familiar with: [B]Forgotten Realms[/B] Pros: -Detailed world -Lots of supplements -High magic (could also be a con) Cons: -Little internal consistency (Has a patchwork feel) -A lot of uber-NPCs running around -A lot of the setting relies on the novels [B]Greyhawk[/B] Pros: -Standard D&D -Enough background to add flavor, but not so much to be overwhelming Cons: -Pretty generic. If you want something unique, look elsewhere. [B]Dragonlance[/B] Pros: -Different take on D&D. Standard D&D with enought twists to be unique -Dragons and Knights! Cons: -Everything relies on the novels -The 5th Age [B]Kingdoms of Kalamar[/B] Pros: -Detailed world. Very "believable". Internally consistent. Cons: -Can be rather dry [B]Scarred Lands[/B] Pros: -A little darker than standard D&D -Unique creatures, magic, and classes Cons: -No campaign book! You have to buy a whole slew of supplements to play -A little whacky at times [B]Ravenloft[/B] Pros: -Very different than standard D&D -Mysterious and ominous (mutable landscape, clerics get spells from the [/INDENT]mysterious "Dark "Powers") -Different technology levels -Cool monsters -Cool Domains -The Nightmare Lands! Cons: -It requires the right group of players to get into the setting -Mixing gothic horror and fantasy doesn't always work, you get some bizzare anachronisms -You have to buy a variety of supplements to play [B]Morningstar[/B] Pros: -Epic, Very high "golden age" fantasy -Races are different For example, elves are immortal fey Cons: -The epic feeling isn't really reflected in the rules -Somewhat thin sourcebook -Looks like it will have a "metaplot" (with the canticle) Of course, my pros might be someone else's cons, or vice-versa. Just my 2cp. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What are the pros and cons of the different campaign settings?
Top