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General Tabletop Discussion
*TTRPGs General
What are the pros and cons of the different campaign settings?
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<blockquote data-quote="Psion" data-source="post: 1267142" data-attributes="member: 172"><p>I would have to say that this notion is mistaken. It certainly not better than the likes of Malhavoc or Green Ronin. </p><p></p><p>Kenzer & Co often touted the conceit that their rules were gone through with a fine tooth comb by WotC; a WotC R&D person came forward and said this was not the case, they made only the most cursory rules inspections and much of their approval process had more to do with logo image types of things.</p><p></p><p>At any rate, when I say "lackluster to bad", I should clarify when I say bad, I am speaking specifically of the villain design handbook. While not a bad advice book, the rules material is horrid. Anti-feats grant bonus feats but have every possibility of being an insignificant impairment. Feats in it regularly exceed the guidelines for the power of feats, and the book makes dubious design decisions like making save DCs based on skill ranks. Combat manuevers are also laughably powerful for the penalty you take.</p><p></p><p>Lackluster more applies to the players guide and some other books, but I'll focus on the player's guide. It's really not a bad book, but it owes most of its strength to borrowed material. I generally dislike their prestige class designs, and they make up prestige class abilities that seem rather cut and dried for some effects that arguably would require some sort of roll, and others are confusingly worded and apparently overpowered. They make lots of little errors and bad judgement here and there. For example, they make celerity a basic domain, which has overpowered written all over it. They make new classes based on the flimsiest of justifications. For example, the gladiator was made because they didn't buy that you needed to be a prestige class to be a gladiator. Fair call, but they failed to notice that a gladiator can really be any character class that is thrown in the arena; the prestige class (in S&F) merely represents seasoned gladiator.</p></blockquote><p></p>
[QUOTE="Psion, post: 1267142, member: 172"] I would have to say that this notion is mistaken. It certainly not better than the likes of Malhavoc or Green Ronin. Kenzer & Co often touted the conceit that their rules were gone through with a fine tooth comb by WotC; a WotC R&D person came forward and said this was not the case, they made only the most cursory rules inspections and much of their approval process had more to do with logo image types of things. At any rate, when I say "lackluster to bad", I should clarify when I say bad, I am speaking specifically of the villain design handbook. While not a bad advice book, the rules material is horrid. Anti-feats grant bonus feats but have every possibility of being an insignificant impairment. Feats in it regularly exceed the guidelines for the power of feats, and the book makes dubious design decisions like making save DCs based on skill ranks. Combat manuevers are also laughably powerful for the penalty you take. Lackluster more applies to the players guide and some other books, but I'll focus on the player's guide. It's really not a bad book, but it owes most of its strength to borrowed material. I generally dislike their prestige class designs, and they make up prestige class abilities that seem rather cut and dried for some effects that arguably would require some sort of roll, and others are confusingly worded and apparently overpowered. They make lots of little errors and bad judgement here and there. For example, they make celerity a basic domain, which has overpowered written all over it. They make new classes based on the flimsiest of justifications. For example, the gladiator was made because they didn't buy that you needed to be a prestige class to be a gladiator. Fair call, but they failed to notice that a gladiator can really be any character class that is thrown in the arena; the prestige class (in S&F) merely represents seasoned gladiator. [/QUOTE]
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What are the pros and cons of the different campaign settings?
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