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General Tabletop Discussion
*TTRPGs General
What are the pros and cons of the different campaign settings?
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<blockquote data-quote="Trickstergod" data-source="post: 1270571" data-attributes="member: 10825"><p>I think there are very few people who use campaign settings use what they would consider a "con." Most DM's know that they can use what they want, and toss the rest aside. </p><p></p><p>It's what gets tossed aside that makes up the cons. The cons are the "Well, I like this, this, and this, but don't like this, so don't use it." The cons are the things one tosses aside, the things one ignores in a campaign setting. No, no campaign setting book says that "This MUST be run like this," but the things people don't use are going to be things a setting is criticized for. </p><p>Whenever I grumble, I don't grumble about things I use in a campaign setting - I grumble about the things I don't use. That I don't think fit. That I think are just silly. That I think could be improved upon. That I think may hurt future products. </p><p></p><p>Furthermore, by complaining, people hope to see more focus on what they do like in later products, and less of what they don't. No campaign setting is perfect, after all. When you refuse to buy a supplement or book right there somebody has a complaint. </p><p></p><p>After all, I'm sure that the developers for game lines would rather hear a slew of complaints than just have people stop buying their books. </p><p></p><p>Furthermore, it serves to warn (or even attract people to, at times) people about a setting. Cons aren't always cons so much as "things people might not particularly dig." Look at Midnight - it's a dark, almost depressing setting. Some people might like that, others may not. Even if you do like that, you might list it as a setting con for the simple fact that some people may not like that aspect to it. Cons are occasionally the "buts." "I like the Forgotten Realms, but, to someone looking for a new setting, the high-powered NPC's might turn you off to it." </p><p></p><p>Besides, just like a compliment serves to say "Good job, keep up the good work," a complaint serves to say, "Stop that. Please. Bad, bad, bad." Both have their point and purpose, so long as the reasons can be offered up as to why they're being said. Nobody wants to see what they like about a setting go away, and conversely, no one wants to see what they hate about a setting become the focus of later products.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1270571, member: 10825"] I think there are very few people who use campaign settings use what they would consider a "con." Most DM's know that they can use what they want, and toss the rest aside. It's what gets tossed aside that makes up the cons. The cons are the "Well, I like this, this, and this, but don't like this, so don't use it." The cons are the things one tosses aside, the things one ignores in a campaign setting. No, no campaign setting book says that "This MUST be run like this," but the things people don't use are going to be things a setting is criticized for. Whenever I grumble, I don't grumble about things I use in a campaign setting - I grumble about the things I don't use. That I don't think fit. That I think are just silly. That I think could be improved upon. That I think may hurt future products. Furthermore, by complaining, people hope to see more focus on what they do like in later products, and less of what they don't. No campaign setting is perfect, after all. When you refuse to buy a supplement or book right there somebody has a complaint. After all, I'm sure that the developers for game lines would rather hear a slew of complaints than just have people stop buying their books. Furthermore, it serves to warn (or even attract people to, at times) people about a setting. Cons aren't always cons so much as "things people might not particularly dig." Look at Midnight - it's a dark, almost depressing setting. Some people might like that, others may not. Even if you do like that, you might list it as a setting con for the simple fact that some people may not like that aspect to it. Cons are occasionally the "buts." "I like the Forgotten Realms, but, to someone looking for a new setting, the high-powered NPC's might turn you off to it." Besides, just like a compliment serves to say "Good job, keep up the good work," a complaint serves to say, "Stop that. Please. Bad, bad, bad." Both have their point and purpose, so long as the reasons can be offered up as to why they're being said. Nobody wants to see what they like about a setting go away, and conversely, no one wants to see what they hate about a setting become the focus of later products. [/QUOTE]
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What are the pros and cons of the different campaign settings?
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