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General Tabletop Discussion
*TTRPGs General
What are the Realistic Limitations of the OGL?
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<blockquote data-quote="Gilwen" data-source="post: 5084086" data-attributes="member: 1871"><p>Once you derive from open content via the OGL you cannot close it or change the terms for it. If you don't use the OGL but follow normal copyright law then there is no open or closed content since OGC and PI are constructs of the OGL and not copyright law. if you use the OGL and derive from someone's open content then you are agreeing to make your derived stuff open in exchange for using their OGC and you are agreeing not to use their declared PI regardless of what copyright law allows for. This is covered in sections 2 and 7. Modification is covered section 1 and it makes no allowance for degree of modification.</p><p></p><p></p><p>What you can do for example is if you find a feat or spell, you can take the mechanics but give the spell or feat unique fluff and name. That fluff or name could be declared PI. But you can't take the mechanics and change a portion of it and then declare the mechanics PI since the license doesn't allow you to modify the terms of the OGC (section 2 2nd to last sentence).</p><p></p><p>Maybe I'm misunderstanding what you mean. Could you provide an example?</p><p></p><p>Gil</p></blockquote><p></p>
[QUOTE="Gilwen, post: 5084086, member: 1871"] Once you derive from open content via the OGL you cannot close it or change the terms for it. If you don't use the OGL but follow normal copyright law then there is no open or closed content since OGC and PI are constructs of the OGL and not copyright law. if you use the OGL and derive from someone's open content then you are agreeing to make your derived stuff open in exchange for using their OGC and you are agreeing not to use their declared PI regardless of what copyright law allows for. This is covered in sections 2 and 7. Modification is covered section 1 and it makes no allowance for degree of modification. What you can do for example is if you find a feat or spell, you can take the mechanics but give the spell or feat unique fluff and name. That fluff or name could be declared PI. But you can't take the mechanics and change a portion of it and then declare the mechanics PI since the license doesn't allow you to modify the terms of the OGC (section 2 2nd to last sentence). Maybe I'm misunderstanding what you mean. Could you provide an example? Gil [/QUOTE]
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