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What are the Roles now?
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<blockquote data-quote="GMforPowergamers" data-source="post: 6502251" data-attributes="member: 67338"><p>I am scared, but hopeing that is the case..</p><p></p><p>The irony, My group HATED the Marshal, but loved the warlord... then again we also loved Bo9S and as I have been repeatedly told that was wrong...</p><p></p><p> </p><p>could not agree more... the cut and paste "what is the defender?" was the worst...</p><p></p><p></p><p>Most people who disliked the change left, and those that got it stuck around...</p><p></p><p> yup</p><p></p><p> again I think if they took the 4e roles and instead of hard coding soft explanation... this class defaults to X and plays well as Y and Z...</p><p></p><p> </p><p>nope... even in the best fighter ever is still not as good as a wizard... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>.</p><p>I doubt it, but I hope your right... that would make me soo happy...</p><p></p><p> well if you just want to hit a lot of targets, 4e can do that with bursts...</p><p></p><p> well I'm glade we can be human and talk...even if sometimes we are jerks to each other,</p><p></p><p></p><p> see that was the thing, wizard and cleric and druid could do any role, and thief/rogue and fighter were more limited...</p><p></p><p></p><p>they could also be leaders or defenders as well with the right spells. People didn't play the wizard because they wanted to be an arcane controller or even knew what a controller was; they wanted to be a wizard. For a lot of people, the idea of the wizard being a class that can cast spells to control entire groups never even really crossed their mind, even if they ended up using those tactics in actual play. They just thought, "oh, hey, magic!"</p><p></p><p></p><p></p><p>once again... lots of stuff that could be improved on..</p><p> It was then as before easier with casters... clerics as controlers or defender or leaders or strikers... wizards same...</p><p></p><p></p><p></p><p></p><p></p><p>If that turns out to be true I will dance in the streets... but I doubt rogue can choose controller.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6502251, member: 67338"] I am scared, but hopeing that is the case.. The irony, My group HATED the Marshal, but loved the warlord... then again we also loved Bo9S and as I have been repeatedly told that was wrong... could not agree more... the cut and paste "what is the defender?" was the worst... Most people who disliked the change left, and those that got it stuck around... yup again I think if they took the 4e roles and instead of hard coding soft explanation... this class defaults to X and plays well as Y and Z... nope... even in the best fighter ever is still not as good as a wizard... :( . I doubt it, but I hope your right... that would make me soo happy... well if you just want to hit a lot of targets, 4e can do that with bursts... well I'm glade we can be human and talk...even if sometimes we are jerks to each other, see that was the thing, wizard and cleric and druid could do any role, and thief/rogue and fighter were more limited... they could also be leaders or defenders as well with the right spells. People didn't play the wizard because they wanted to be an arcane controller or even knew what a controller was; they wanted to be a wizard. For a lot of people, the idea of the wizard being a class that can cast spells to control entire groups never even really crossed their mind, even if they ended up using those tactics in actual play. They just thought, "oh, hey, magic!" once again... lots of stuff that could be improved on.. It was then as before easier with casters... clerics as controlers or defender or leaders or strikers... wizards same... If that turns out to be true I will dance in the streets... but I doubt rogue can choose controller. [/QUOTE]
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