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What are the Roles now?
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<blockquote data-quote="Neonchameleon" data-source="post: 6503716" data-attributes="member: 87792"><p>[MENTION=15700]Sacrosanct[/MENTION], I said Tomato tomato meaning that they are two different words for the same thing. Which they are. Neither is your actual occupation - as I said, that would be adventurer. Both are what you bring to the adventuring party - your skills and function within that party. And for what you claim to be a strawman, you are contrasting this against 4e. 4e characters can more flexibly fill each others' roles than 2e characters (indeed the only one that's any good in other peoples' roles in 2e is the Cleric - or the wizard into rogue). I have demonstrated how this is the case. Either your statements about 2e have nothing at all to do with 4e or I am not producing a strawman. As for your claim that the monk was a good class, apparently only intent means anything - execution is meaningless.</p><p></p><p> [MENTION=20564]Blue[/MENTION], 2e has a vastly more limited range of classes than 4e. Occupation is <em>both</em> your role and how you fill it. Yes, clerics can drift. But the fighter occupation says you are good at killing things with weapons and can take a lot of damage. The occupation role says you are good at sneaking and with skills. The cleric occupation is a jack of all trades with healing. And the wizard occupation gives you almost no hit points, no armour proficiency, no ability to take a hit, but a whole lot of arcane magic. Of course later 2e loosened the shackles especially for the cleric (specialty clerics were ... interesting).</p><p></p><p> [MENTION=957]BryonD[/MENTION], I think we're roughly on the same page. Our tastes differ, but our analysis doesn't. And for the record I'm a big fan of RC D&D (or BECMI) as well as 4e. Very different games however.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6503716, member: 87792"] [MENTION=15700]Sacrosanct[/MENTION], I said Tomato tomato meaning that they are two different words for the same thing. Which they are. Neither is your actual occupation - as I said, that would be adventurer. Both are what you bring to the adventuring party - your skills and function within that party. And for what you claim to be a strawman, you are contrasting this against 4e. 4e characters can more flexibly fill each others' roles than 2e characters (indeed the only one that's any good in other peoples' roles in 2e is the Cleric - or the wizard into rogue). I have demonstrated how this is the case. Either your statements about 2e have nothing at all to do with 4e or I am not producing a strawman. As for your claim that the monk was a good class, apparently only intent means anything - execution is meaningless. [MENTION=20564]Blue[/MENTION], 2e has a vastly more limited range of classes than 4e. Occupation is [I]both[/I] your role and how you fill it. Yes, clerics can drift. But the fighter occupation says you are good at killing things with weapons and can take a lot of damage. The occupation role says you are good at sneaking and with skills. The cleric occupation is a jack of all trades with healing. And the wizard occupation gives you almost no hit points, no armour proficiency, no ability to take a hit, but a whole lot of arcane magic. Of course later 2e loosened the shackles especially for the cleric (specialty clerics were ... interesting). [MENTION=957]BryonD[/MENTION], I think we're roughly on the same page. Our tastes differ, but our analysis doesn't. And for the record I'm a big fan of RC D&D (or BECMI) as well as 4e. Very different games however. [/QUOTE]
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