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<blockquote data-quote="GMforPowergamers" data-source="post: 6504812" data-attributes="member: 67338"><p>we mostly agree on this one (although I don't agree it was a good thin in 1e if you do I don't know since I saw no value judgment here). the Niche protection is very different, 4e had skills that other classes could take (since they were spreading out the none combat roles that they still hide) but they had utility powers that gave them non combat niche. again it was a morph of the idea that in 1e or 2e you needed a thief and a cleric to in 4e any striker/leader would do... Niche protection is still there just in a different way (I will leave it to you to decide witch is better, I see some problems with both)</p><p></p><p> I 100% agree with this, some where back in 2000 the change from 2e to 3e backstab became sneak attack and that increased the damage and decreased the amount of work to get...</p><p></p><p> see here is the thing... look at all (Im going to say 5 please don't pick that apart I know it could be lik15 or something) 5 editions and watch the evolution... </p><p> dude you took the words out of my mouth perfect agreed...</p><p></p><p></p><p>now that we agree on what the difference between 1e and 4e are... look at the 2 editions around 4e, 3e and 5e are not at all different then 4e in those ways (well higher damage 1-10d6 over 20 levels instead of 2-5d6 over 21, and in 5e it is easier to get then 3e or 4e) </p><p></p><p>now think about the term striker... if it fit 4e it atleast fits 3e-5e if not 1e and 2e (not that I am considing that it isn't but for the sake of agreeing to disagree atleast see that 3e isn't the odd man out)</p><p></p><p></p><p></p><p></p><p>this is actually one of the things I HATE about 4e with a passion, that when they went out of there way to explain part of the equation then left so much blank... by the way this is still me agreeing with you after a fashion... Striker features like sneak attack, or adding a second stat to damage, or curse, or backstab or shrouds or oath all added some way to increase damage... but they can be thrown onto lots of classes. </p><p></p><p>what I had hoped 5e would do is break down each thing and what it did... a way to explain the class and help get people on the same page. The rogue and the slayer are great examples. Both use dex and deal damage... but there is soo much more in there that makes them different. Martial Striker is a great short hand... but it is still only a very basic look at what they do and how they do it...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6504812, member: 67338"] we mostly agree on this one (although I don't agree it was a good thin in 1e if you do I don't know since I saw no value judgment here). the Niche protection is very different, 4e had skills that other classes could take (since they were spreading out the none combat roles that they still hide) but they had utility powers that gave them non combat niche. again it was a morph of the idea that in 1e or 2e you needed a thief and a cleric to in 4e any striker/leader would do... Niche protection is still there just in a different way (I will leave it to you to decide witch is better, I see some problems with both) I 100% agree with this, some where back in 2000 the change from 2e to 3e backstab became sneak attack and that increased the damage and decreased the amount of work to get... see here is the thing... look at all (Im going to say 5 please don't pick that apart I know it could be lik15 or something) 5 editions and watch the evolution... dude you took the words out of my mouth perfect agreed... now that we agree on what the difference between 1e and 4e are... look at the 2 editions around 4e, 3e and 5e are not at all different then 4e in those ways (well higher damage 1-10d6 over 20 levels instead of 2-5d6 over 21, and in 5e it is easier to get then 3e or 4e) now think about the term striker... if it fit 4e it atleast fits 3e-5e if not 1e and 2e (not that I am considing that it isn't but for the sake of agreeing to disagree atleast see that 3e isn't the odd man out) this is actually one of the things I HATE about 4e with a passion, that when they went out of there way to explain part of the equation then left so much blank... by the way this is still me agreeing with you after a fashion... Striker features like sneak attack, or adding a second stat to damage, or curse, or backstab or shrouds or oath all added some way to increase damage... but they can be thrown onto lots of classes. what I had hoped 5e would do is break down each thing and what it did... a way to explain the class and help get people on the same page. The rogue and the slayer are great examples. Both use dex and deal damage... but there is soo much more in there that makes them different. Martial Striker is a great short hand... but it is still only a very basic look at what they do and how they do it... [/QUOTE]
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