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What are the Roles now?
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<blockquote data-quote="Sadras" data-source="post: 6504935" data-attributes="member: 6688277"><p>Refer below.</p><p></p><p></p><p></p><p>The original complaint was wizards cast spells and when they were done with all their memorised spells that was them for the day so they gave them 0-level cantrips. The original complaint was rogues had one backstab per encounter/day (I forget) and they're done, so they gave them sneak attack which is really a <em>backstab cantrip</em>...and so on. It was not to create the role of the Striker like in 4e. Different design process! </p><p></p><p></p><p></p><p>I did not introduce mastery of the system. I didn't have to. 4e's definition of a Striker defines how the Rogue class was built or the Ranger with his Mark for that matter. We don't even have to go into the heavy math, feat selection, splat books and what not to see that the Striker outstrips the Fighter in Damage.</p><p> </p><p> <strong> An awesome class without a 4e role attached to it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></strong></p><p></p><p></p><p></p><p>I'm reflecting that the 4e Rogue who was previously a Striker (higher damage output than the Fighter) does not qualify for such a role in 5e since his damage is less than the Fighter's in 5e, because the design process for their abilities was not centred around Roles like it was in 4e.</p><p></p><p>Consider this. Roles were so important in 4e they were already mentioned on page 15 and 16 of the PHB advising for a party to ensure they cover each role, because that is how the game was designed. Furthermore the roles were all centred around combat. That is how the role descriptions read. ALL OF THEM! As an aside, this heavy emphasis on (combat-orientated) Roles is highly useful as ammunition by 4e detractors.</p><p></p><p>In 5e, the emphasis is primarily on the Three Pillars of Adventure (page 8 of the PHB). This is a completely different approach to 4e. In fact, and I admit I could be wrong, but only on page 15 do I see a mention of roles - and it is not in the combat sense. The most it gets to 4e is <em>"Most D&D characters don't work alone. Each character plays a role within a party, a group of adventurers working together for a common purpose. Teamwork and cooperation greatly improve your party's chances to survive......"</em> </p><p></p><p>Based on what I have read, experienced, discussed with others - the 4e defined rolls did not survive the journey to 5e.</p></blockquote><p></p>
[QUOTE="Sadras, post: 6504935, member: 6688277"] Refer below. The original complaint was wizards cast spells and when they were done with all their memorised spells that was them for the day so they gave them 0-level cantrips. The original complaint was rogues had one backstab per encounter/day (I forget) and they're done, so they gave them sneak attack which is really a [I]backstab cantrip[/I]...and so on. It was not to create the role of the Striker like in 4e. Different design process! I did not introduce mastery of the system. I didn't have to. 4e's definition of a Striker defines how the Rogue class was built or the Ranger with his Mark for that matter. We don't even have to go into the heavy math, feat selection, splat books and what not to see that the Striker outstrips the Fighter in Damage. [B] An awesome class without a 4e role attached to it ;)[/B] I'm reflecting that the 4e Rogue who was previously a Striker (higher damage output than the Fighter) does not qualify for such a role in 5e since his damage is less than the Fighter's in 5e, because the design process for their abilities was not centred around Roles like it was in 4e. Consider this. Roles were so important in 4e they were already mentioned on page 15 and 16 of the PHB advising for a party to ensure they cover each role, because that is how the game was designed. Furthermore the roles were all centred around combat. That is how the role descriptions read. ALL OF THEM! As an aside, this heavy emphasis on (combat-orientated) Roles is highly useful as ammunition by 4e detractors. In 5e, the emphasis is primarily on the Three Pillars of Adventure (page 8 of the PHB). This is a completely different approach to 4e. In fact, and I admit I could be wrong, but only on page 15 do I see a mention of roles - and it is not in the combat sense. The most it gets to 4e is [I]"Most D&D characters don't work alone. Each character plays a role within a party, a group of adventurers working together for a common purpose. Teamwork and cooperation greatly improve your party's chances to survive......"[/I] Based on what I have read, experienced, discussed with others - the 4e defined rolls did not survive the journey to 5e. [/QUOTE]
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