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General Tabletop Discussion
*Dungeons & Dragons
What are the Roles now?
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<blockquote data-quote="SirAntoine" data-source="post: 6505295" data-attributes="member: 6731904"><p>I would ask the designers why and how they made the roles, but from what I've read and heard at seminars where James Wyatt spoke, for example, the roles were a way to focus more on teamwork. One of the other posters here, Neonchameleon, I think his name is, made an interesting comment about the roles, that they were needed to learn how to balance the classes in 5e.</p><p></p><p>Let's think of the first session in a new campaign, where the players don't know each other. One person suggests, "You, Brian, are playing the fighter so you're the defender, you, Tim, are playing the cleric, so you're the leader, and you, Michelle, are playing the wizard so you're the controller. I'll be the striker, because I am playing the rogue." In my experience, different players would react very differently. I mention this to highlight that people won't always agree to play those roles, and they may even offer up different strategic roles that are superior.</p><p></p><p>Not everyone broke down the game into any sort of strategic roles, and just because you could see how you could exhibit the 4e roles in any edition of the game doesn't mean that kind of strategy or "talking about it" was a widely played part of the game or rules. 4e is unique because it tried to explore the potential for acting like that, as part of a team. The guy playing the fighter might insist on guarding the rear, and he would have every right to.</p></blockquote><p></p>
[QUOTE="SirAntoine, post: 6505295, member: 6731904"] I would ask the designers why and how they made the roles, but from what I've read and heard at seminars where James Wyatt spoke, for example, the roles were a way to focus more on teamwork. One of the other posters here, Neonchameleon, I think his name is, made an interesting comment about the roles, that they were needed to learn how to balance the classes in 5e. Let's think of the first session in a new campaign, where the players don't know each other. One person suggests, "You, Brian, are playing the fighter so you're the defender, you, Tim, are playing the cleric, so you're the leader, and you, Michelle, are playing the wizard so you're the controller. I'll be the striker, because I am playing the rogue." In my experience, different players would react very differently. I mention this to highlight that people won't always agree to play those roles, and they may even offer up different strategic roles that are superior. Not everyone broke down the game into any sort of strategic roles, and just because you could see how you could exhibit the 4e roles in any edition of the game doesn't mean that kind of strategy or "talking about it" was a widely played part of the game or rules. 4e is unique because it tried to explore the potential for acting like that, as part of a team. The guy playing the fighter might insist on guarding the rear, and he would have every right to. [/QUOTE]
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What are the Roles now?
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