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What are the Roles now?
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<blockquote data-quote="GMforPowergamers" data-source="post: 6505302" data-attributes="member: 67338"><p>OK... before we go into this I have to ask... How many times did you play 4e and did you ever enjoy it?</p><p></p><p></p><p></p><p>in 20 years I have never see anything like this happen... not 2e not vampire the masqrade, nor 4e... so no I don't expect it was a common way to go...</p><p></p><p>let me try... I think I will use Matt's game where we were all going to be rebels against an evil empire (yea a tad cliché but he's a good DM once you get used to some odd things)</p><p></p><p>I had a concept I really wanted to try... I had a Damion Wayne hero clix rebased and painted and I wanted to try out the assassin class. so I spoke up right away and explained my concept and what I wanted to do. I wanted to be the son of a wealthy noble who secretly used an antiant ritual to chop off my own reflection and replace it with a shadow... I now turned my darkness into a force for light and am a rebel... My friend Kurt laughed and then asked "Who gets stuck with leader then?" and there were chrickets... so the DMs older brother pitches this great ranger idea. Then kurt responded "Come on just the two of us left...one of us has to be the healer" followed by the final player saying he wanted to be a reverent dragonborn sorcerer. SO kurt was bumed and me and matt both told him "We can rough it with no healer, just play what you want..." and he did he drew up an elven avenger... you may notice (or not based on how much you know 4e) we were all strikers... and we played and had fun. We even knew based on our classes what we could or could not do. </p><p></p><p>I also played (a much shorter game) once with a two clerics, a warlord, and a sword mage... the roles are suggestions and are great insight... they are not straight jackets... and much like in another thread where I was told "You have to play 4e like xyz" about hit points, this smacks of someone who never made a group and had fun with 4e...</p><p></p><p></p><p> </p><p></p><p>I bet it wasn't... infact that is my #1 complaint... hidden terms... it wasn't 'talked about widely' it was hidden away "Kinda like don't look behind the curtain"</p><p></p><p>I never said "Hey everyone always knew this and always talked about it" I said "It exsisted but wasn't common to talk about"</p><p></p><p> You do realize that in 4e nothing (and no one I know) ever stoped the fighter from taking the rear... that is an ingame tacticle thought, and role had nothing to do with it unless you wanted it to.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6505302, member: 67338"] OK... before we go into this I have to ask... How many times did you play 4e and did you ever enjoy it? in 20 years I have never see anything like this happen... not 2e not vampire the masqrade, nor 4e... so no I don't expect it was a common way to go... let me try... I think I will use Matt's game where we were all going to be rebels against an evil empire (yea a tad cliché but he's a good DM once you get used to some odd things) I had a concept I really wanted to try... I had a Damion Wayne hero clix rebased and painted and I wanted to try out the assassin class. so I spoke up right away and explained my concept and what I wanted to do. I wanted to be the son of a wealthy noble who secretly used an antiant ritual to chop off my own reflection and replace it with a shadow... I now turned my darkness into a force for light and am a rebel... My friend Kurt laughed and then asked "Who gets stuck with leader then?" and there were chrickets... so the DMs older brother pitches this great ranger idea. Then kurt responded "Come on just the two of us left...one of us has to be the healer" followed by the final player saying he wanted to be a reverent dragonborn sorcerer. SO kurt was bumed and me and matt both told him "We can rough it with no healer, just play what you want..." and he did he drew up an elven avenger... you may notice (or not based on how much you know 4e) we were all strikers... and we played and had fun. We even knew based on our classes what we could or could not do. I also played (a much shorter game) once with a two clerics, a warlord, and a sword mage... the roles are suggestions and are great insight... they are not straight jackets... and much like in another thread where I was told "You have to play 4e like xyz" about hit points, this smacks of someone who never made a group and had fun with 4e... I bet it wasn't... infact that is my #1 complaint... hidden terms... it wasn't 'talked about widely' it was hidden away "Kinda like don't look behind the curtain" I never said "Hey everyone always knew this and always talked about it" I said "It exsisted but wasn't common to talk about" You do realize that in 4e nothing (and no one I know) ever stoped the fighter from taking the rear... that is an ingame tacticle thought, and role had nothing to do with it unless you wanted it to. [/QUOTE]
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