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<blockquote data-quote="Imaro" data-source="post: 6509306" data-attributes="member: 48965"><p>Yep relalized my mistake when @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=67338" target="_blank">GMforPowergamers</a></u></strong></em> corrected me...</p><p></p><p></p><p></p><p></p><p></p><p>This makes no sense and I'm not moving goalposts... a controller doesn't need to do what a fighter does in order for a fighter to be a controller... a fighter only needs to be able to do what a controller can do... and I've shown how he can do that... </p><p></p><p></p><p>What's the definition of a controller in 4e?</p><p></p><p>From HotFL</p><p>Controller: Controllers deal with large numbers of enemies at the same time. They favor offense over defense, using powers that deal damage to multiple foes at once , as well as subtler powers that weaken, confuse or delay their foes..."</p><p></p><p>So the main characteristic of a controller is dealing damage to multiple foes at once... the Battlemaster fighter I built does that (along with maneuvers that inflict other conditons on their enemies), so how is he not a controller?</p><p></p><p></p><p></p><p>That is wrong. Again... see the battlemaster he can use sweeping attack multiple times in a combat... as long as he has superiority dice to spend...</p><p></p><p></p><p></p><p>So which is it... have I not made a controller or made a weak controller and what are we measuring weak or strong against, since the number of attacks he gains (and effects he can impose) continues to go up (both from Action Surge and increased number of superiority dice) as the fighter progresses? I've also shown how to increase his range through weapons and feats... so what are we basing these measurements against in 5e?</p></blockquote><p></p>
[QUOTE="Imaro, post: 6509306, member: 48965"] Yep relalized my mistake when @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=67338"]GMforPowergamers[/URL][/U][/B][/I] corrected me... This makes no sense and I'm not moving goalposts... a controller doesn't need to do what a fighter does in order for a fighter to be a controller... a fighter only needs to be able to do what a controller can do... and I've shown how he can do that... What's the definition of a controller in 4e? From HotFL Controller: Controllers deal with large numbers of enemies at the same time. They favor offense over defense, using powers that deal damage to multiple foes at once , as well as subtler powers that weaken, confuse or delay their foes..." So the main characteristic of a controller is dealing damage to multiple foes at once... the Battlemaster fighter I built does that (along with maneuvers that inflict other conditons on their enemies), so how is he not a controller? That is wrong. Again... see the battlemaster he can use sweeping attack multiple times in a combat... as long as he has superiority dice to spend... So which is it... have I not made a controller or made a weak controller and what are we measuring weak or strong against, since the number of attacks he gains (and effects he can impose) continues to go up (both from Action Surge and increased number of superiority dice) as the fighter progresses? I've also shown how to increase his range through weapons and feats... so what are we basing these measurements against in 5e? [/QUOTE]
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