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What are the Roles now?
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<blockquote data-quote="SirAntoine" data-source="post: 6514735" data-attributes="member: 6731904"><p>The character classes are pretty good in 5th Edition. I don't think you need another layer of roles, not even for combat. The thing is, it will cramp your creativity and strategic thinking as well as rub some the wrong way by telling them what to do. There is just so much more potential to use the D&D classes.</p><p></p><p>The characters basically can build combat skills in the areas of melee and missile offense and defense, assistive spell-casting and inspiration by the bard, and more explicitly offensive and defensive magic that can be practically unstoppable. Magic rules in D&D, but it can only go so far and characters who don't focus on it can be equally heroic and important to the party's effectiveness over the long term. The less magic can be used, the more the other characters will determine the outcome. So if you want more of an equal relationship between magic and might characters, you should not give spells back just with a long rest.</p></blockquote><p></p>
[QUOTE="SirAntoine, post: 6514735, member: 6731904"] The character classes are pretty good in 5th Edition. I don't think you need another layer of roles, not even for combat. The thing is, it will cramp your creativity and strategic thinking as well as rub some the wrong way by telling them what to do. There is just so much more potential to use the D&D classes. The characters basically can build combat skills in the areas of melee and missile offense and defense, assistive spell-casting and inspiration by the bard, and more explicitly offensive and defensive magic that can be practically unstoppable. Magic rules in D&D, but it can only go so far and characters who don't focus on it can be equally heroic and important to the party's effectiveness over the long term. The less magic can be used, the more the other characters will determine the outcome. So if you want more of an equal relationship between magic and might characters, you should not give spells back just with a long rest. [/QUOTE]
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