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What are the Roles now?
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<blockquote data-quote="pemerton" data-source="post: 6515536" data-attributes="member: 42582"><p>[MENTION=22779]Hussar[/MENTION], you were asking about Godwinning a thread?</p><p></p><p>I have no idea what you - BryonD - regard as the essence of a roleplaying game. To the best of my recollection, although your sig says "still playing a great game", you have never posted a report or an analysis of actual play from you game. (If you have, and I've missed it, feel free to point me to it.) So it's also mysterious to me why you think that a mechanical imbalance between wizard PCs and warrior PCs is inherent to a game being an RPG.</p><p></p><p>I also don't see what the relevance is of the fact that you have friends who enjoy playing 15th level 3E fighters. I have a friend who is somewhat notorious for building quirky, somehwat self-gimped (or at least far from mechanically optimised) characters - he played on in my last Rolemaster campaign, and is at present playing one in our 4e game. These don't tell us anything about whether or not someone is roleplaying. When I play Mystic Wood - an Avalon Hill tile-based board game c 1980 - with my daughter instead of pursuing her win conditions she has a tendency to wander the board trying to meet everything and simply build up her position. Nothing follows from that, either, about whether or not Mystic Wood is an RPG (it's not) or suitable for use as one.</p><p></p><p>For me, the essence of a roleplaying game, that distinguishes it from a board game, is that the fiction matters - to the framing of situations (so fictional consequences carry over into the future state of the game), and perhaps even more importantly to the resolution of action declarations.</p><p></p><p>Given that both these things are true in my 4e game, and in the games of everyone else posting on this thread who has actually posted extended descriptions of actual episodes of play (eg Hussar, [MENTION=67338]GMforPowergamers[/MENTION]), 4e is an RPG.</p><p></p><p>That it happens to be one you don't care for is neither here nor there. I don't particuarly care for Tunnels & Trolls, and have zero interest in paying GURPS. I also suspect that I would not enjoy your game, and would find it extremely non-immersive. But I don't go around telling people who play these games that they're not really playing RPGs.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6515536, member: 42582"] [MENTION=22779]Hussar[/MENTION], you were asking about Godwinning a thread? I have no idea what you - BryonD - regard as the essence of a roleplaying game. To the best of my recollection, although your sig says "still playing a great game", you have never posted a report or an analysis of actual play from you game. (If you have, and I've missed it, feel free to point me to it.) So it's also mysterious to me why you think that a mechanical imbalance between wizard PCs and warrior PCs is inherent to a game being an RPG. I also don't see what the relevance is of the fact that you have friends who enjoy playing 15th level 3E fighters. I have a friend who is somewhat notorious for building quirky, somehwat self-gimped (or at least far from mechanically optimised) characters - he played on in my last Rolemaster campaign, and is at present playing one in our 4e game. These don't tell us anything about whether or not someone is roleplaying. When I play Mystic Wood - an Avalon Hill tile-based board game c 1980 - with my daughter instead of pursuing her win conditions she has a tendency to wander the board trying to meet everything and simply build up her position. Nothing follows from that, either, about whether or not Mystic Wood is an RPG (it's not) or suitable for use as one. For me, the essence of a roleplaying game, that distinguishes it from a board game, is that the fiction matters - to the framing of situations (so fictional consequences carry over into the future state of the game), and perhaps even more importantly to the resolution of action declarations. Given that both these things are true in my 4e game, and in the games of everyone else posting on this thread who has actually posted extended descriptions of actual episodes of play (eg Hussar, [MENTION=67338]GMforPowergamers[/MENTION]), 4e is an RPG. That it happens to be one you don't care for is neither here nor there. I don't particuarly care for Tunnels & Trolls, and have zero interest in paying GURPS. I also suspect that I would not enjoy your game, and would find it extremely non-immersive. But I don't go around telling people who play these games that they're not really playing RPGs. [/QUOTE]
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