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<blockquote data-quote="FormerlyHemlock" data-source="post: 6517727" data-attributes="member: 6787650"><p>Most bad guys in the Monstrous Manual have a move of 30. Let's say they have a move of 60 though (mounted on horses)--does it really make a difference? It still makes sense to take those 5 free rounds of shooting if you've got them.</p><p></p><p>Let's go through your conditions:</p><p></p><p>#1 (must be recognized as hostile at long range): Not necessary, as outlined previously. Just send one guy forward to negotiate while covering him from long range.</p><p></p><p>#2 (no inclement weather): Weather is rarely an issue. Rain lowers visibility to 1 mile (per DMG). In order to lower visibility to less than 200 yards you'll need to be in a blizzard or something. Nighttime might be an issue but I'd have to think hard about the right rules for encounter distance at night--for now, no comment. However, daylight is not exactly an uncommon condition outdoors.</p><p></p><p>#3 (speed limit): You're nitpicking. 60' movement is uncommon in the MM (most things have 30', centaurs have 50', a few things have 60', and most of those are flying creatures). Besides, 5 free rounds of fire is still 5 free rounds. And if we're playing horse archers here, I can put my archers on horses too and have them Dash away from the attackers at that same 120' per round, thereby getting infinite rounds of long-range shooting. See: Controlling a Mount, PHB 198.</p><p></p><p>#4 (not indoors): Of course! You don't use outdoor tactics when you're in somebody's living room. Indoors, you rely on things like melee kiting and Web spells.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6517727, member: 6787650"] Most bad guys in the Monstrous Manual have a move of 30. Let's say they have a move of 60 though (mounted on horses)--does it really make a difference? It still makes sense to take those 5 free rounds of shooting if you've got them. Let's go through your conditions: #1 (must be recognized as hostile at long range): Not necessary, as outlined previously. Just send one guy forward to negotiate while covering him from long range. #2 (no inclement weather): Weather is rarely an issue. Rain lowers visibility to 1 mile (per DMG). In order to lower visibility to less than 200 yards you'll need to be in a blizzard or something. Nighttime might be an issue but I'd have to think hard about the right rules for encounter distance at night--for now, no comment. However, daylight is not exactly an uncommon condition outdoors. #3 (speed limit): You're nitpicking. 60' movement is uncommon in the MM (most things have 30', centaurs have 50', a few things have 60', and most of those are flying creatures). Besides, 5 free rounds of fire is still 5 free rounds. And if we're playing horse archers here, I can put my archers on horses too and have them Dash away from the attackers at that same 120' per round, thereby getting infinite rounds of long-range shooting. See: Controlling a Mount, PHB 198. #4 (not indoors): Of course! You don't use outdoor tactics when you're in somebody's living room. Indoors, you rely on things like melee kiting and Web spells. [/QUOTE]
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