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What are the Roles now?
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<blockquote data-quote="Sadras" data-source="post: 6519149" data-attributes="member: 6688277"><p> <ul> <li data-xf-list-type="ul">First, off the stakes were not the issue.</li> <li data-xf-list-type="ul">Secondly, I also try not to play with jerks at my table.</li> <li data-xf-list-type="ul">Thirdly, judicial systems do not only deal with jerks, but settles disputes even between reasonably decent people - business partners, husband/wife, family...etc</li> </ul><p></p><p></p><p></p><p>You have repeatedly mentioned this on Enworld and I have taken this to heart. So in a 2e game I was asked to run I have DMed far more objectively, attempting to remove any aspect of a competitive tone . There is no player authorship as yet, but the experiment I'm running is to attempt to convert a competitive and adverserial player to not be one. So far, three sessions in a relatively sandbox campaign, this adverserial player has complained about my use of a <em>Sleep</em> spell on the party (in order to run a modified BECMI adventure - <em>The Great Escape</em>) and with zeal audited the opponents in one of the encounters. </p><p>It is still early days, to be fair, but given my knowledge of this individual, I firmly believe this player cannot be changed to be less adverserial to the DM. It is players such as this one that make me hesitate to include another possible 'complication' such as collaborative authoring into our roleplaying. Despite this minor instance of negativity the game so far has been a success. </p><p></p><p>What is interesting though, is that this player has noticed that the person who seems to be generating the most enjoyment from our game, is another player who roled the lowest stats (abilities and hit points). He finds this quite bizarre, but has no answer for it. </p><p></p><p></p><p></p><p>100% agree here.</p></blockquote><p></p>
[QUOTE="Sadras, post: 6519149, member: 6688277"] [LIST] [*]First, off the stakes were not the issue. [*]Secondly, I also try not to play with jerks at my table. [*]Thirdly, judicial systems do not only deal with jerks, but settles disputes even between reasonably decent people - business partners, husband/wife, family...etc [/LIST] You have repeatedly mentioned this on Enworld and I have taken this to heart. So in a 2e game I was asked to run I have DMed far more objectively, attempting to remove any aspect of a competitive tone . There is no player authorship as yet, but the experiment I'm running is to attempt to convert a competitive and adverserial player to not be one. So far, three sessions in a relatively sandbox campaign, this adverserial player has complained about my use of a [I]Sleep[/I] spell on the party (in order to run a modified BECMI adventure - [I]The Great Escape[/I]) and with zeal audited the opponents in one of the encounters. It is still early days, to be fair, but given my knowledge of this individual, I firmly believe this player cannot be changed to be less adverserial to the DM. It is players such as this one that make me hesitate to include another possible 'complication' such as collaborative authoring into our roleplaying. Despite this minor instance of negativity the game so far has been a success. What is interesting though, is that this player has noticed that the person who seems to be generating the most enjoyment from our game, is another player who roled the lowest stats (abilities and hit points). He finds this quite bizarre, but has no answer for it. 100% agree here. [/QUOTE]
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