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<blockquote data-quote="pemerton" data-source="post: 6521222" data-attributes="member: 42582"><p>The reason I mention the Raven Queen is because she has been the most prominent deity in my 4e campaign - of 5 PCs, one is a paladin of the Raven Queen, one a cleric (hybrid ranger) of the Raven Queen, and one an invoker-wizard who serves the Raven Queen, Erathis, Bane, Ioun, Pelor, Vecna, Levistus and probably one or two other gods I'm forgetting.</p><p></p><p>The other two PCs are a fighter-cleric of Moradin, and a drow sorcerer-bard who is part of a secret society that worships Corellon and tries to overthrow Lolth and undo the sundering of the elves.</p><p></p><p>I won't bore you with the details, but through various chains of events, over the course of the campaign the PCs have (i) promised to help Kas (an ally of the Raven Queen) against Vecna (an enemy of the Raven Queen), (ii) have killed Torog, the god of the underdark, an destroyed his Soul Abattoir, meaning that the souls of those who die in the underdark now flow to the Raven Queen, (iii) have defeated the Prince of Frost and made vassals of the frost giants on the Feywild, meaning that the Raven Queen now controls winter on the Feywild as well as on the mortal world, (iv) have freed the Raven Queen from her obedience to beings of the Far Realm (with whom she entered into a pact to conceal her true name) by killing the entity who was making a profit out of it (he was given oversight of the bridge which may be traversed but once, where souls leave the Shadowfell and travel who-knows-where) and then killing the messengers sent by the stars to spread the news of the Raven Queen's name.</p><p></p><p>So it turns out that the story of the campaign, a little unexpectedly, is of the rise and rise of the Raven Queen.</p><p></p><p>My game mostly uses the backstory of the 4e world as written in the books - and this reveals the Raven Queen to be an ambitious person, who started as a dead soul but then (i) overthrew the former god of death to take his portfolio, (ii) helped Corellon fight Lolth so that she was able to take the portfolio of fate from the latter, and then (iii) helped the other gods fight the former goddess of winter so that she was able to take <em>that </em>portfolio. The same backstory also establishes that she is an enemy of Vecna and Orcus and has some sort of alliance with Kas, and that she has somehow contrived to hide her true name.</p><p></p><p>So I wouldn't describe my game as having departed from canon. I think it has drawn upon canon to inform play.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6521222, member: 42582"] The reason I mention the Raven Queen is because she has been the most prominent deity in my 4e campaign - of 5 PCs, one is a paladin of the Raven Queen, one a cleric (hybrid ranger) of the Raven Queen, and one an invoker-wizard who serves the Raven Queen, Erathis, Bane, Ioun, Pelor, Vecna, Levistus and probably one or two other gods I'm forgetting. The other two PCs are a fighter-cleric of Moradin, and a drow sorcerer-bard who is part of a secret society that worships Corellon and tries to overthrow Lolth and undo the sundering of the elves. I won't bore you with the details, but through various chains of events, over the course of the campaign the PCs have (i) promised to help Kas (an ally of the Raven Queen) against Vecna (an enemy of the Raven Queen), (ii) have killed Torog, the god of the underdark, an destroyed his Soul Abattoir, meaning that the souls of those who die in the underdark now flow to the Raven Queen, (iii) have defeated the Prince of Frost and made vassals of the frost giants on the Feywild, meaning that the Raven Queen now controls winter on the Feywild as well as on the mortal world, (iv) have freed the Raven Queen from her obedience to beings of the Far Realm (with whom she entered into a pact to conceal her true name) by killing the entity who was making a profit out of it (he was given oversight of the bridge which may be traversed but once, where souls leave the Shadowfell and travel who-knows-where) and then killing the messengers sent by the stars to spread the news of the Raven Queen's name. So it turns out that the story of the campaign, a little unexpectedly, is of the rise and rise of the Raven Queen. My game mostly uses the backstory of the 4e world as written in the books - and this reveals the Raven Queen to be an ambitious person, who started as a dead soul but then (i) overthrew the former god of death to take his portfolio, (ii) helped Corellon fight Lolth so that she was able to take the portfolio of fate from the latter, and then (iii) helped the other gods fight the former goddess of winter so that she was able to take [I]that [/I]portfolio. The same backstory also establishes that she is an enemy of Vecna and Orcus and has some sort of alliance with Kas, and that she has somehow contrived to hide her true name. So I wouldn't describe my game as having departed from canon. I think it has drawn upon canon to inform play. [/QUOTE]
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