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What are the Roles now?
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<blockquote data-quote="Rejuvenator" data-source="post: 6521880" data-attributes="member: 6781913"><p>Note the emphases... Are you asking about <strong>my</strong> immersion? And no, I never claimed "any sort of general tendency to intrude on immersion", so it's not necessary to lead with that question.</p><p></p><p>The answer to the non-tangential question: My immersion would be spoiled by the player making an in-character comment stemming from his PC's fervent belief and the DM actually deciding that this is not just mistaken conjecture but actual fact in the fiction, furthermore overriding a major assumption about how spells actually work in every game I've ever played in and a rule of fantasy physics that I've internalized for my suspension of disbelief. That's what would spoil my immersion.</p><p></p><p>RatSkinner wrote: "Why did the Baleful Polymorph end?-because effects like Baleful Polymorph do that". You replied that "if the claim is that... D&D's mechanics more generally... are per se process sim, then I don't agree."</p><p></p><p>I fully agree with RatSkinner. Baleful Polymorph ends, because it ends. That's the fantasy physics of it. If your 4E game is different, that's fine, and thus the players will need to fill in the blanks. But please don't generalize that D&D in general is not process-sim in context of Baleful Polymorph's duration. That is contrary to my interpretation from the PHB since BECMI and AD&D and 5E reinforces my interpretation of spells as process-sim.</p><p></p><p>From the (5E) D&D Basic Rules:</p><p></p><p></p><p>I interpret this as a "process-sim" fiction that explains why spells have <u>discrete</u>, <u>specific</u>, <u>particular</u>, <u>limited</u> effects, including duration.</p><p></p><p>This blurb from the 5E PHB reinforces my gaming experience (ever since BECMI and AD&D) that spell effects (including duration) are set and predictable (in-character and out-of-character) and something I've internalized for a long time. So why disagree in general with the fair claim that Baleful Polymorph ends because it ends?</p><p></p><p>EDIT: Your posts are very long, so I didn't read all of it. If you meant to argue that the villian's Baleful Polymorph doesn't have a set duration in the fiction in your 4E game, that's fine. But fairly or not, I read more general claims in your post about what D&D is or isn't, originally in response to my post about my immersion, plus this is a 5E thread so I'm trying to keep it on topic too.</p></blockquote><p></p>
[QUOTE="Rejuvenator, post: 6521880, member: 6781913"] Note the emphases... Are you asking about [B]my[/B] immersion? And no, I never claimed "any sort of general tendency to intrude on immersion", so it's not necessary to lead with that question. The answer to the non-tangential question: My immersion would be spoiled by the player making an in-character comment stemming from his PC's fervent belief and the DM actually deciding that this is not just mistaken conjecture but actual fact in the fiction, furthermore overriding a major assumption about how spells actually work in every game I've ever played in and a rule of fantasy physics that I've internalized for my suspension of disbelief. That's what would spoil my immersion. RatSkinner wrote: "Why did the Baleful Polymorph end?-because effects like Baleful Polymorph do that". You replied that "if the claim is that... D&D's mechanics more generally... are per se process sim, then I don't agree." I fully agree with RatSkinner. Baleful Polymorph ends, because it ends. That's the fantasy physics of it. If your 4E game is different, that's fine, and thus the players will need to fill in the blanks. But please don't generalize that D&D in general is not process-sim in context of Baleful Polymorph's duration. That is contrary to my interpretation from the PHB since BECMI and AD&D and 5E reinforces my interpretation of spells as process-sim. From the (5E) D&D Basic Rules: I interpret this as a "process-sim" fiction that explains why spells have [U]discrete[/U], [U]specific[/U], [U]particular[/U], [U]limited[/U] effects, including duration. This blurb from the 5E PHB reinforces my gaming experience (ever since BECMI and AD&D) that spell effects (including duration) are set and predictable (in-character and out-of-character) and something I've internalized for a long time. So why disagree in general with the fair claim that Baleful Polymorph ends because it ends? EDIT: Your posts are very long, so I didn't read all of it. If you meant to argue that the villian's Baleful Polymorph doesn't have a set duration in the fiction in your 4E game, that's fine. But fairly or not, I read more general claims in your post about what D&D is or isn't, originally in response to my post about my immersion, plus this is a 5E thread so I'm trying to keep it on topic too. [/QUOTE]
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