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What are the Roles now?
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<blockquote data-quote="SirAntoine" data-source="post: 6528451" data-attributes="member: 6731904"><p>Some things that were agreed upon earlier in the thread were</p><p>- some people could always see the 4e roles in earlier editions of D&D going back to 1st Edition AD&D</p><p>- some people could not see the 4e roles, or indeed, any trace of them, before 4e</p><p></p><p>How do you reconcile those two positions? It's wrong to just say the 4e roles were always in D&D, but it's still right to say for some people they were, only the mechanics 4e developed weren't before. This is to say that I can agree the 4e roles, even with their mechanics, were "organically" grown from earlier editions, as Hussar said, but those roles are still exclusive, to me and many others, to 4e (and to the tables and players who saw them in the game before). The designers apparently tapped the game's earlier editions as much as invented anything new in making the 4e roles and their supporting mechanics, but the philosophy underpinning these roles is also a problem to me and perhaps to others. In other words, I am merely contending that these roles are not the quote-unquote "combat roles" or the "be-all combat roles" of D&D.</p></blockquote><p></p>
[QUOTE="SirAntoine, post: 6528451, member: 6731904"] Some things that were agreed upon earlier in the thread were - some people could always see the 4e roles in earlier editions of D&D going back to 1st Edition AD&D - some people could not see the 4e roles, or indeed, any trace of them, before 4e How do you reconcile those two positions? It's wrong to just say the 4e roles were always in D&D, but it's still right to say for some people they were, only the mechanics 4e developed weren't before. This is to say that I can agree the 4e roles, even with their mechanics, were "organically" grown from earlier editions, as Hussar said, but those roles are still exclusive, to me and many others, to 4e (and to the tables and players who saw them in the game before). The designers apparently tapped the game's earlier editions as much as invented anything new in making the 4e roles and their supporting mechanics, but the philosophy underpinning these roles is also a problem to me and perhaps to others. In other words, I am merely contending that these roles are not the quote-unquote "combat roles" or the "be-all combat roles" of D&D. [/QUOTE]
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