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*Dungeons & Dragons
What are the Roles now?
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<blockquote data-quote="Sacrosanct" data-source="post: 6541025" data-attributes="member: 15700"><p>OK, there have been a lot of replies, and I'm not going to quote them all, but this deserves special attention.</p><p></p><p></p><p></p><p></p><p>No, I don't think you do get it. I have nothing against roles. I am disagreeing with your assessment that Basic D&D had the classes fit the roles you said they do. Because they don't. They <em>can</em>, but you (and others) seem to think that if a class can fit a role, then it means it always fits the role. And that's not true at all. I don't know how many times people have to keep giving you examples of how and why you are objectively incorrect before you actually see it. In Basic, there are these big umbrellas that the same classs falls under, and it's not just one role. Often this role changed from battle to battle, depending on what the circumstance was. A fighter <em>could</em> be a striker in combat, focusing no being the high damage dealer, while the next fight relies on his heavy armor and tons of hit points just to keep the bad guys busy while another class does it's thing. The halfling was also often in a scout role, and he is pretty much the exact same thing as a fighter. </p><p></p><p></p><p></p><p>Wrong again! You need to talk to Mike Monard. A guy who was there from day 1 and played with Gary in his original group and often played a magic user. Guess what the most common spell was that MUs cast? Charm Person.</p><p></p><p>Not magic missile. Not sleep. Charm Person.</p><p></p><p>And that's something that you and others for some weird reason insist on forgetting or ignoring. You say a MU is artillery (glass cannon) as the role in Basic. Flat out wrong, especially at low levels. The MU was simply a role you played if you wanted to be a wizardy type PC like Gandalf, Merlin, Sheebla, etc. You <em>could</em> play like a glass cannon if you wanted, but not only wasn't it the only role, it wasn't even the most common. Others have said the role was controller (and no, I don't buy a controller role being the same as an artillery role--they are fundamentally different). Not only does the fact that people can't agree on what they think the MU's role was in Basic proof that there wasn't any set role, but the most common spell memorized (charm person) didn't even fit into that area denial aspect that control magic does. It was "charm one guy, and use him as a meat shield for the rest of the adventure until you finish, or he dies."</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6541025, member: 15700"] OK, there have been a lot of replies, and I'm not going to quote them all, but this deserves special attention. No, I don't think you do get it. I have nothing against roles. I am disagreeing with your assessment that Basic D&D had the classes fit the roles you said they do. Because they don't. They [i]can[/i], but you (and others) seem to think that if a class can fit a role, then it means it always fits the role. And that's not true at all. I don't know how many times people have to keep giving you examples of how and why you are objectively incorrect before you actually see it. In Basic, there are these big umbrellas that the same classs falls under, and it's not just one role. Often this role changed from battle to battle, depending on what the circumstance was. A fighter [i]could[/i] be a striker in combat, focusing no being the high damage dealer, while the next fight relies on his heavy armor and tons of hit points just to keep the bad guys busy while another class does it's thing. The halfling was also often in a scout role, and he is pretty much the exact same thing as a fighter. Wrong again! You need to talk to Mike Monard. A guy who was there from day 1 and played with Gary in his original group and often played a magic user. Guess what the most common spell was that MUs cast? Charm Person. Not magic missile. Not sleep. Charm Person. And that's something that you and others for some weird reason insist on forgetting or ignoring. You say a MU is artillery (glass cannon) as the role in Basic. Flat out wrong, especially at low levels. The MU was simply a role you played if you wanted to be a wizardy type PC like Gandalf, Merlin, Sheebla, etc. You [i]could[/i] play like a glass cannon if you wanted, but not only wasn't it the only role, it wasn't even the most common. Others have said the role was controller (and no, I don't buy a controller role being the same as an artillery role--they are fundamentally different). Not only does the fact that people can't agree on what they think the MU's role was in Basic proof that there wasn't any set role, but the most common spell memorized (charm person) didn't even fit into that area denial aspect that control magic does. It was "charm one guy, and use him as a meat shield for the rest of the adventure until you finish, or he dies." [/QUOTE]
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