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What are the Roles now?
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<blockquote data-quote="Imaro" data-source="post: 6545090" data-attributes="member: 48965"><p>Well I am not arguing whether your opinion or preferences are right or wrong... however I find it odd that on the one hand [MENTION=8900]Tony[/MENTION] Vargus (and many others) are arguing there are no restrictions in 4e around class/role but now you're saying there are and you consider this a feature of 4e as opposed to a bug... fair enough I guess but it'd be nice to get some consensus around that with 4e fans...</p><p></p><p></p><p></p><p>I'm not arguing that they are or aren't arbitrary... though I will note leaders like the cleric have ranged attack powers... as do wizards... and even the paladin (a defender) I believe, has ranged attack powers...though I could be mistaken... so I'm not sure how accurate your theory about assignment of ranged attacks are in this case. </p><p></p><p></p><p></p><p>Agree... though I was purposefully excluding essentials since we are nowhere near that point in 5e's lifecycle. </p><p></p><p></p><p></p><p>I'm not disputing this I found 4e's hybrid system created either very synergistic combos or a MAD character if the wrong two classes were chosen ... though I think multi-classing is a little bit of a different beast since it's combining two different classes as opposed to the competencies contained within a single class. </p><p></p><p></p><p></p><p>I'm not arguing against anything you've stated though... the original statement that I was arguing against was that the restrictions surrounding classes in 4e were self-imposed as opposed to mechanically imposed... because someone who wanted to play an archery fighter could choose to play a ranger...</p></blockquote><p></p>
[QUOTE="Imaro, post: 6545090, member: 48965"] Well I am not arguing whether your opinion or preferences are right or wrong... however I find it odd that on the one hand [MENTION=8900]Tony[/MENTION] Vargus (and many others) are arguing there are no restrictions in 4e around class/role but now you're saying there are and you consider this a feature of 4e as opposed to a bug... fair enough I guess but it'd be nice to get some consensus around that with 4e fans... I'm not arguing that they are or aren't arbitrary... though I will note leaders like the cleric have ranged attack powers... as do wizards... and even the paladin (a defender) I believe, has ranged attack powers...though I could be mistaken... so I'm not sure how accurate your theory about assignment of ranged attacks are in this case. Agree... though I was purposefully excluding essentials since we are nowhere near that point in 5e's lifecycle. I'm not disputing this I found 4e's hybrid system created either very synergistic combos or a MAD character if the wrong two classes were chosen ... though I think multi-classing is a little bit of a different beast since it's combining two different classes as opposed to the competencies contained within a single class. I'm not arguing against anything you've stated though... the original statement that I was arguing against was that the restrictions surrounding classes in 4e were self-imposed as opposed to mechanically imposed... because someone who wanted to play an archery fighter could choose to play a ranger... [/QUOTE]
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