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What are the stats for Elminster like in 3E?
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<blockquote data-quote="Lord Pendragon" data-source="post: 133299" data-attributes="member: 707"><p>This is a bit off-topic, but...</p><p></p><p>Actually, I prefer powerful---but reasonable---stats, to something so inflated that it becomes un-usable. If I need Elminster's stats, it's going to be because the PCs are in conflict with him, or being helped by him. If he's an enemy, then I expect from his stats the same thing I expect from any other enemy's stats---a foe who is a challenge to the PCs, but still defeatable. If he's an ally, then I expect his stats to outline an NPC who can be useful without being <em>deus ex machina</em>. Were Elminster to have overpowered stats (and even as is, I'm not sure this isn't the case,) there's no point in having the stats at all. Might as well just say he wins, and save a lot of pointless rolling.</p><p></p><p>This is also my beef with a lot of the Demon Lords. I think that fiends such as Graz'zt, Orcus, or Azmodeus could make wonderful final villians for the end of a campaign at 20th-level. But the way some people write their stats makes them undefeatable. What's the point of the stats in the first place, then? If they're undefeatable, no stats are necessary. If they aren't, then I want stats that I can <em>use</em>.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 133299, member: 707"] This is a bit off-topic, but... Actually, I prefer powerful---but reasonable---stats, to something so inflated that it becomes un-usable. If I need Elminster's stats, it's going to be because the PCs are in conflict with him, or being helped by him. If he's an enemy, then I expect from his stats the same thing I expect from any other enemy's stats---a foe who is a challenge to the PCs, but still defeatable. If he's an ally, then I expect his stats to outline an NPC who can be useful without being [i]deus ex machina[/i]. Were Elminster to have overpowered stats (and even as is, I'm not sure this isn't the case,) there's no point in having the stats at all. Might as well just say he wins, and save a lot of pointless rolling. This is also my beef with a lot of the Demon Lords. I think that fiends such as Graz'zt, Orcus, or Azmodeus could make wonderful final villians for the end of a campaign at 20th-level. But the way some people write their stats makes them undefeatable. What's the point of the stats in the first place, then? If they're undefeatable, no stats are necessary. If they aren't, then I want stats that I can [i]use[/i]. [/QUOTE]
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What are the stats for Elminster like in 3E?
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