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What are the strictest interpretations of a paladin's code?
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<blockquote data-quote="Stormborn" data-source="post: 3233694" data-attributes="member: 14041"><p>As others have pointed out DnD's races bring up an issue for the classic knight. Talk to your DM about which races are civilized and therefore given the benifit of the doubt to be Honorable (most PHB races I would suspect) and which are not (Goblinoids for example). Of non-honorable intelligent races you probablly still have to give them some leeway, such as fighitng only with equal weapons, giving chance to surrender, accepting surrender, etc. and those that are the Paladin has licence to fight with extrodinary means (demons for example) but not all means. </p><p></p><p>I would say that you can use magical weapons, but only those provided to you by your church/order. You would see these as part of your divine resources just as much as smite or your mount and therefore would be allowed to use them as you see fit. If the other guy has a sword and you have a +2 holy longwsord well then his god must not like him as much as yours likes you. But I agree, if the other guy has a knife and the other guy is not a devil, undead, or abomination then you leave the sword in its sheath. On the other hand, if he attacks you with a knife when you were not threatening him, assume he has some advantage and use your weapons as best you can. If he is an evil outsider or unnatural thing then you just kill him as quickly as possible for the good of all.</p><p></p><p>I do think ambushing is out, and thus the group you are with, if they want you to participate, cannot ambush any except those EvilBadRaces mentioned. Flanking is OK as that is a legitimate tactic that pits your wits and skill against your opponents as long as he is aware of you.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3233694, member: 14041"] As others have pointed out DnD's races bring up an issue for the classic knight. Talk to your DM about which races are civilized and therefore given the benifit of the doubt to be Honorable (most PHB races I would suspect) and which are not (Goblinoids for example). Of non-honorable intelligent races you probablly still have to give them some leeway, such as fighitng only with equal weapons, giving chance to surrender, accepting surrender, etc. and those that are the Paladin has licence to fight with extrodinary means (demons for example) but not all means. I would say that you can use magical weapons, but only those provided to you by your church/order. You would see these as part of your divine resources just as much as smite or your mount and therefore would be allowed to use them as you see fit. If the other guy has a sword and you have a +2 holy longwsord well then his god must not like him as much as yours likes you. But I agree, if the other guy has a knife and the other guy is not a devil, undead, or abomination then you leave the sword in its sheath. On the other hand, if he attacks you with a knife when you were not threatening him, assume he has some advantage and use your weapons as best you can. If he is an evil outsider or unnatural thing then you just kill him as quickly as possible for the good of all. I do think ambushing is out, and thus the group you are with, if they want you to participate, cannot ambush any except those EvilBadRaces mentioned. Flanking is OK as that is a legitimate tactic that pits your wits and skill against your opponents as long as he is aware of you. [/QUOTE]
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What are the strictest interpretations of a paladin's code?
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