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What are THE wizard spells?
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<blockquote data-quote="CreamCloud0" data-source="post: 9108963" data-attributes="member: 7034710"><p>i think its says alot about how i see the wizard that out of all 27 (if i counted my list correctly) 1st level spells only 6 of them deal damage (Catapult, Chromatic orb, Earth tremmor, Magic missile, Magnify gravity, Thunderwave)and of those few only half of them are designed to deal damage as their sole effect and each of those three serve a different purpose: Catapult deals damage at long range, Chromatic orb has versatile coverage and Magic missile is for assured if low damage and multiple targets.</p><p></p><p>i definitely gave the wizard more 'pure offense' spells as i went up in spell levels but to me the wizard has always been one to think their way through problems, the wizard is a problem solver, they have their list of solutions to apply as efficiently as possible, and fighting some big old monster isn't efficient even if sometimes it is what needs to be done.</p><p></p><p>Edit: i see the wizard as an intellectual, a researcher, a learned scholar of the arcane, so when i see a bunch of people all going “yes, the spell that most represents what this guy is all about is the <em>giant explosion</em>” you can see why that might cause some dissonance, it just seems more fitting for a wild instinctual sorcerer or the bargained-for-power warlock to me.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9108963, member: 7034710"] i think its says alot about how i see the wizard that out of all 27 (if i counted my list correctly) 1st level spells only 6 of them deal damage (Catapult, Chromatic orb, Earth tremmor, Magic missile, Magnify gravity, Thunderwave)and of those few only half of them are designed to deal damage as their sole effect and each of those three serve a different purpose: Catapult deals damage at long range, Chromatic orb has versatile coverage and Magic missile is for assured if low damage and multiple targets. i definitely gave the wizard more 'pure offense' spells as i went up in spell levels but to me the wizard has always been one to think their way through problems, the wizard is a problem solver, they have their list of solutions to apply as efficiently as possible, and fighting some big old monster isn't efficient even if sometimes it is what needs to be done. Edit: i see the wizard as an intellectual, a researcher, a learned scholar of the arcane, so when i see a bunch of people all going “yes, the spell that most represents what this guy is all about is the [I]giant explosion[/I]” you can see why that might cause some dissonance, it just seems more fitting for a wild instinctual sorcerer or the bargained-for-power warlock to me. [/QUOTE]
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What are THE wizard spells?
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