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General Tabletop Discussion
*TTRPGs General
What are the worst classic D&D adventure modules?
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<blockquote data-quote="TerraDave" data-source="post: 5172017" data-attributes="member: 22260"><p>I have been looking at these classics as part of my little history project. </p><p></p><p>Did you know that between 1978 and 1988, TSR produced about <strong>150</strong> modules for the various editions of D&D? </p><p></p><p>About 50 of these were between 78-83. This includes the 30 or so "classic classics" that make the lists of best modules and tend to come up a lot, plus some "near classics" (Bone Hill, Master of the Desert Nomads...) and some oddities, like solo modules with invisible ink. </p><p></p><p>But then there are the other ~100 that would come out in the next 5 years. </p><p></p><p>Outside of the Dragonlance ones (which shall be discussed in this thread) the horrid Castle Greyhawk (also for this thread) and a few like Black Arrow. Black Shield and Bloodstonepass, there are like 85 I have never heard of, and this is when I was following D&D pretty closely. </p><p></p><p>Just forgettable, too late, or maybe there are a lot of not very good "classics"?</p></blockquote><p></p>
[QUOTE="TerraDave, post: 5172017, member: 22260"] I have been looking at these classics as part of my little history project. Did you know that between 1978 and 1988, TSR produced about [B]150[/B] modules for the various editions of D&D? About 50 of these were between 78-83. This includes the 30 or so "classic classics" that make the lists of best modules and tend to come up a lot, plus some "near classics" (Bone Hill, Master of the Desert Nomads...) and some oddities, like solo modules with invisible ink. But then there are the other ~100 that would come out in the next 5 years. Outside of the Dragonlance ones (which shall be discussed in this thread) the horrid Castle Greyhawk (also for this thread) and a few like Black Arrow. Black Shield and Bloodstonepass, there are like 85 I have never heard of, and this is when I was following D&D pretty closely. Just forgettable, too late, or maybe there are a lot of not very good "classics"? [/QUOTE]
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What are the worst classic D&D adventure modules?
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