Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What are/will be the main beefs of D&D Next relative to other editions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Warbringer" data-source="post: 6204346" data-attributes="member: 14391"><p>Ok, a little controversy.</p><p></p><p>I believe now that the point of the play test was to understand the essence of DnD, what about he game makes I'd D&D. For that WoTC gives us our thanks</p><p></p><p>But, I don't think they really overly concerned that we don't fully buy into the mechanics of the edition, as long as it holds true the the essence of the game. They know the core market place is horribly fragmented, intensely loyal to current games played and relatively small (maybe 1MM active buyers a year, double that actively playing). They will pick up decent revenue from us all (60% intenders in the poll), but they will not unite us under a single banner (it took a near RPG Apocalypse prior to 2000 to do that last time).</p><p></p><p>Instead, I believe that Hasbro is looking at several other pieces: the 25MM+ lapsed customers in the last 20+years, the rise of complex boardgames (Settlers 25MM+ copies sold), the disposable income of settled (no pun intended) families, and the value of the brand storytelling in an age where Marvel/DC comic movies dominate the box office.</p><p></p><p>I believe that the objective of the brand is to bring back 5MM players to the brand over the next 3-5 years by awakening the wonder and excitement of pretending to be an elf through a wide reaching transmedia experience: mobile games, computer games, kids entry toys, novels, online cartoons, rpg, movies. </p><p></p><p>Hasbro in short is building a product bring back lapsers to the brand first, then into the rpg/boardgame products. For that the game must be fast, enjoyable, lacking in complexity and adaptable to allow people to play concepts fueled at the table through other D&D properties.</p><p></p><p>TL;DR Hasrbo is building Next for the 25MM+ lapsed D&D players of the last 25+ years, not us long time players. They are not building a Holy Grail of D&D, they are building a quick easy game you can share with friends and family after dinner every Wednesday night for 2 hours.</p><p></p><p>-----------</p><p>*we = active loyal gamers</p><p>publisher market 50MM, spend $100 per player per year, margin 50%</p></blockquote><p></p>
[QUOTE="Warbringer, post: 6204346, member: 14391"] Ok, a little controversy. I believe now that the point of the play test was to understand the essence of DnD, what about he game makes I'd D&D. For that WoTC gives us our thanks But, I don't think they really overly concerned that we don't fully buy into the mechanics of the edition, as long as it holds true the the essence of the game. They know the core market place is horribly fragmented, intensely loyal to current games played and relatively small (maybe 1MM active buyers a year, double that actively playing). They will pick up decent revenue from us all (60% intenders in the poll), but they will not unite us under a single banner (it took a near RPG Apocalypse prior to 2000 to do that last time). Instead, I believe that Hasbro is looking at several other pieces: the 25MM+ lapsed customers in the last 20+years, the rise of complex boardgames (Settlers 25MM+ copies sold), the disposable income of settled (no pun intended) families, and the value of the brand storytelling in an age where Marvel/DC comic movies dominate the box office. I believe that the objective of the brand is to bring back 5MM players to the brand over the next 3-5 years by awakening the wonder and excitement of pretending to be an elf through a wide reaching transmedia experience: mobile games, computer games, kids entry toys, novels, online cartoons, rpg, movies. Hasbro in short is building a product bring back lapsers to the brand first, then into the rpg/boardgame products. For that the game must be fast, enjoyable, lacking in complexity and adaptable to allow people to play concepts fueled at the table through other D&D properties. TL;DR Hasrbo is building Next for the 25MM+ lapsed D&D players of the last 25+ years, not us long time players. They are not building a Holy Grail of D&D, they are building a quick easy game you can share with friends and family after dinner every Wednesday night for 2 hours. ----------- *we = active loyal gamers publisher market 50MM, spend $100 per player per year, margin 50% [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What are/will be the main beefs of D&D Next relative to other editions?
Top