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<blockquote data-quote="Steel_Wind" data-source="post: 5198962" data-attributes="member: 20741"><p>Oh, no no no. Heavy combat emphasis does not mean complete lack of roleplay. We do roleplay - just not as much as the majority seems to prefer on ENWorld. </p><p></p><p>I also run games with extremely deep and complex plots. My games are, if anything, metaplot heavy too. </p><p></p><p>On a continuum of:</p><p></p><p>1- ALL ROLEPLAY----------------50-MIX---------------100-ALL COMBAT </p><p></p><p>I think our group comes in around 75-80 on a "good session".</p><p></p><p>But from the comments of most ENWorlders, I think they tend to the middle "50" as an ideal. I used to believe most gamers aimed for 66, but if comments are to be beleived, the balance of a majority heads for far more roleplay than I thought previously as the "correct balance" for their play sessions. I aim for play at the 75 mark, and often end up a little more than that some sessions (less on others).</p><p></p><p>During a long 8 hour session, if we spent 6 hours of that in some heavy tactical combats on the battlemap, with the other two hours spent on roleplaying and plot development, that would be ideal to my group. </p><p></p><p>100 would be dreadful for us though. That 25 roleplaying makes the game for us as much as the other 75 combat does. I'm talking about emphasis, not exclusivity.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 5198962, member: 20741"] Oh, no no no. Heavy combat emphasis does not mean complete lack of roleplay. We do roleplay - just not as much as the majority seems to prefer on ENWorld. I also run games with extremely deep and complex plots. My games are, if anything, metaplot heavy too. On a continuum of: 1- ALL ROLEPLAY----------------50-MIX---------------100-ALL COMBAT I think our group comes in around 75-80 on a "good session". But from the comments of most ENWorlders, I think they tend to the middle "50" as an ideal. I used to believe most gamers aimed for 66, but if comments are to be beleived, the balance of a majority heads for far more roleplay than I thought previously as the "correct balance" for their play sessions. I aim for play at the 75 mark, and often end up a little more than that some sessions (less on others). During a long 8 hour session, if we spent 6 hours of that in some heavy tactical combats on the battlemap, with the other two hours spent on roleplaying and plot development, that would be ideal to my group. 100 would be dreadful for us though. That 25 roleplaying makes the game for us as much as the other 75 combat does. I'm talking about emphasis, not exclusivity. [/QUOTE]
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