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<blockquote data-quote="Blue" data-source="post: 7577675" data-attributes="member: 20564"><p>Finished up the 13th Age campaign I ran for four and a half years, so right now I'm just playing.</p><p></p><p>I'm in a serious homebrew custom designed for us, highly narrative post-apocalyptic non-time-linear fantasy using tarot cards as randomizers and not focusing on combat-as-the-main-challenge. (For instance, one character wanted to slaughter everyone at a party. The GM just said yes and then had us narrate out what we thought the longer term effects of the slaughter would be.)</p><p></p><p>I'm playing in two D&D 5e games, one homebrew world and adventures and one going through Dragon Heist with the idea of continuing with Mad Mage.</p><p></p><p>I played in a Traveler one-shot that they are now trying to turn into a campaign but I wasn't enamored with the system. (One of the other players is suggesting using WOIN instead which I'm down with.)</p><p></p><p>I'm very early in running a ship & archipelago based 5e campaign. As in we've had session zero and I'm working on taking the player ideas into the next steps of the game.</p><p></p><p>We have a D&D 5e Tal'dorei campaign that supposed to start about six months back but RL got in the way. So it's "one of these days".</p><p></p><p>I'm jonesing for a drama-heavy soap-opera Superhero game and was considering setting it up - but I'm not interested in running it which means finding the right DM.</p><p></p><p>We're flirting with A Blades in the Dark campaign.</p></blockquote><p></p>
[QUOTE="Blue, post: 7577675, member: 20564"] Finished up the 13th Age campaign I ran for four and a half years, so right now I'm just playing. I'm in a serious homebrew custom designed for us, highly narrative post-apocalyptic non-time-linear fantasy using tarot cards as randomizers and not focusing on combat-as-the-main-challenge. (For instance, one character wanted to slaughter everyone at a party. The GM just said yes and then had us narrate out what we thought the longer term effects of the slaughter would be.) I'm playing in two D&D 5e games, one homebrew world and adventures and one going through Dragon Heist with the idea of continuing with Mad Mage. I played in a Traveler one-shot that they are now trying to turn into a campaign but I wasn't enamored with the system. (One of the other players is suggesting using WOIN instead which I'm down with.) I'm very early in running a ship & archipelago based 5e campaign. As in we've had session zero and I'm working on taking the player ideas into the next steps of the game. We have a D&D 5e Tal'dorei campaign that supposed to start about six months back but RL got in the way. So it's "one of these days". I'm jonesing for a drama-heavy soap-opera Superhero game and was considering setting it up - but I'm not interested in running it which means finding the right DM. We're flirting with A Blades in the Dark campaign. [/QUOTE]
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