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General Tabletop Discussion
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What are you favourite 5e spells?
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<blockquote data-quote="gyor" data-source="post: 6339440" data-attributes="member: 6670153"><p>So far I like Thaumaturgy, Guiding Bolt, Major Image, Imprisonment, Spirit Guardians, Guidance.</p><p></p><p> I have a thread on Thaumaturgy, Guiding Bolt is cool because its such a team work spell, its got a nice bite of its own, but then you just gave the rogue advantage where he didn't before so not only is he more accurate, but you just granted him sneak attack damage where he might not have had it before, boosting his/her damage by alot.</p><p></p><p> I like how Major Imagine turns into Permanant Image when stuffed into a 6th level slot, which means a wizards's tower is likely to be filled with Illusions. </p><p></p><p> I like Prisonment because this verison is so verstile compared to pervious verisons. Before you were just dumped down in the earth, now that's still an option, but now you can say stick them into a deep slumber if you want to be more merciful, or stick them into a gem and carry it with you if you want to keep them around you, or chain them to the town square to make a point. My personal favourite is the Hedge Prison, because a wizard who just wants to do research and not be bothered and to live forever without undeath, might cast that on themselves and create a "prison" that is more of a paradise.</p></blockquote><p></p>
[QUOTE="gyor, post: 6339440, member: 6670153"] So far I like Thaumaturgy, Guiding Bolt, Major Image, Imprisonment, Spirit Guardians, Guidance. I have a thread on Thaumaturgy, Guiding Bolt is cool because its such a team work spell, its got a nice bite of its own, but then you just gave the rogue advantage where he didn't before so not only is he more accurate, but you just granted him sneak attack damage where he might not have had it before, boosting his/her damage by alot. I like how Major Imagine turns into Permanant Image when stuffed into a 6th level slot, which means a wizards's tower is likely to be filled with Illusions. I like Prisonment because this verison is so verstile compared to pervious verisons. Before you were just dumped down in the earth, now that's still an option, but now you can say stick them into a deep slumber if you want to be more merciful, or stick them into a gem and carry it with you if you want to keep them around you, or chain them to the town square to make a point. My personal favourite is the Hedge Prison, because a wizard who just wants to do research and not be bothered and to live forever without undeath, might cast that on themselves and create a "prison" that is more of a paradise. [/QUOTE]
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What are you favourite 5e spells?
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