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<blockquote data-quote="azhrei_fje" data-source="post: 5086827" data-attributes="member: 12966"><p>Actually, that's not really true. MapTool is licensed under the APL2 -- the Apache Public License 2.0. This license is very similar to the BSD license which allows others to come along and take the code, modifying it and tweaking it as they go, then release it to the world as a "derivative" without any kind of feedback into the MapTool core.</p><p></p><p>While I would (personally) consider such actions rather shameful and disingenuous, the developers chose the license they wanted to use and I respect that.</p><p></p><p>If the OP would like to provide some input, we currently have a couple of threads going at the RPTools forums where we are discussing what the next version of MapTool (v1.4) will look like. In essence, everything is on the table but the primary focus is on the UI and packaging. The UI because it's not as pretty as it could be, even though it is functional. And the packaging because we'd like to have "game bundles" where all of the system rules are included in a downloadable package, <strong>separate from MapTool</strong>. That last part is very important because MapTool is not-for-profit and there's no way we'll be spending our own money to license IP from WotC! However, if the community of users wants to build something that they share within their group then that's up to them.</p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 5086827, member: 12966"] Actually, that's not really true. MapTool is licensed under the APL2 -- the Apache Public License 2.0. This license is very similar to the BSD license which allows others to come along and take the code, modifying it and tweaking it as they go, then release it to the world as a "derivative" without any kind of feedback into the MapTool core. While I would (personally) consider such actions rather shameful and disingenuous, the developers chose the license they wanted to use and I respect that. If the OP would like to provide some input, we currently have a couple of threads going at the RPTools forums where we are discussing what the next version of MapTool (v1.4) will look like. In essence, everything is on the table but the primary focus is on the UI and packaging. The UI because it's not as pretty as it could be, even though it is functional. And the packaging because we'd like to have "game bundles" where all of the system rules are included in a downloadable package, [b]separate from MapTool[/b]. That last part is very important because MapTool is not-for-profit and there's no way we'll be spending our own money to license IP from WotC! However, if the community of users wants to build something that they share within their group then that's up to them. [/QUOTE]
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