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What are you prepping for your next D&D session? (+)
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<blockquote data-quote="Monayuris" data-source="post: 8446845" data-attributes="member: 6859536"><p>Nice.</p><p>How is your Black Hack campaign? What level are your characters? How long has the game been running? I'm curious because I've had some limited experience running Black Hack and like to try it again.</p><p></p><p></p><p>For me, my regular 5e game ended on a cliff hanger. My group assaulted a flying necromantic powered skull fortress run by evil necromancer cloud giants. The last few sessions have been a running battle against the defenders (they basically drew aggro from the entire dungeon and are literally on their last of single digit hit points). Now they face the fortress being driven to the ground as a last ditch effort by the cloud giants. </p><p></p><p>Next session will determine if they can save the fortress or die in a fiery crash.</p><p></p><p>My other 5e game that is coming out of hiatus ended with the completion of LMoP. I will now open it up to a hex crawl exploration game where the party now must secure the town and seek out dangers and treasure (building on the elements of the module). So, I have some hex mapping and hex stocking to do.</p><p></p><p>I'm hoping to soon run a B/X, OSE game. I'll be using Winter's Daughter for that. It may expand into a full Dolmenwood game and/or hex crawl from there, but for now my only prep is reading up on the module.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 8446845, member: 6859536"] Nice. How is your Black Hack campaign? What level are your characters? How long has the game been running? I'm curious because I've had some limited experience running Black Hack and like to try it again. For me, my regular 5e game ended on a cliff hanger. My group assaulted a flying necromantic powered skull fortress run by evil necromancer cloud giants. The last few sessions have been a running battle against the defenders (they basically drew aggro from the entire dungeon and are literally on their last of single digit hit points). Now they face the fortress being driven to the ground as a last ditch effort by the cloud giants. Next session will determine if they can save the fortress or die in a fiery crash. My other 5e game that is coming out of hiatus ended with the completion of LMoP. I will now open it up to a hex crawl exploration game where the party now must secure the town and seek out dangers and treasure (building on the elements of the module). So, I have some hex mapping and hex stocking to do. I'm hoping to soon run a B/X, OSE game. I'll be using Winter's Daughter for that. It may expand into a full Dolmenwood game and/or hex crawl from there, but for now my only prep is reading up on the module. [/QUOTE]
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