Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
What are you reading in 2025?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Autumnal" data-source="post: 9556815" data-attributes="member: 6671663"><p>Finished burrowing through Gateway. As with almost everything I’ve read by Frederick Pohl, it was once again a great pleasure, with a fascinating situation, humor that’s funny, and drama that’s dramatic.</p><p></p><p>For those who don’t know: the future is not so good. 25 billion people live on Earth, eating mostly stuff made out of or grown on oil pressed from shale and such. Our narrator, Robinette Broadhead is one such guy, until the day he buys a lottery ticket and goes to Gateway. There are settlements on Venus, and they found half-million-year-old tunnels made by unknown aliens, who left nothing but a few random artifacts…and one small ship that took its occupant to an asteroid orbiting 90 degrees off the ecliptic, also tunneled by the aliens, and with hundreds of the same kinds of ships. That asteroid is Gateway.</p><p></p><p>This is the thing about the ships: they can be set to go all kinds of places. But we don’t know how to read their coordinates. So their crews (1, 3, or 5 people, depending on their size) dial in a set of options, push the launch button, and then wait. If the ship turns around to decelerate in time, they won’t die of starvation, and get to live and return. If it comes out some place that isn’t inside a star or the middle of a supernova shockwave or something, they get to live and explore a little before returning. If they find something valuable, they could get overwhelmingly rich. Or they could find nothing exploitable and get nothing. And, course, they could return dead or never return. Hell of a way to make a living, but beats the food mines, for people like Rob.</p><p></p><p>We learn at the outset that he struck it rich somehow while on Gateway. Chapters alternate between his life on Earth later and his time struggling on Gateway. Gradually we find out what made him both super-rich and consumed by grief and self-loathing, and at the end, his life changes [ISPOILER]for the better[/ISPOILER].</p><p></p><p>This is a mighty fine novel. It’s a mighty fine novel from 1977, which means that there are things we’ve collectively learned about sexuality and psychology since then. There’s nothing that sent me screaming from the book, unlike too many books newer than this one, but Rob needs more getting his head on straight than Pohl knew at the time. Fair warning to new readers and all.</p><p></p><p>I first read this when it came out, and a time or two since then. Enjoyed it each time. Did so all over again. Tempting to play out something like it with Starforged - it’s very gamable with the right sort of system. And the story is sharp, with Pohl’s beautifully clear prose, solid dialogue, and characterizations much deeper than they seem at first.</p></blockquote><p></p>
[QUOTE="Autumnal, post: 9556815, member: 6671663"] Finished burrowing through Gateway. As with almost everything I’ve read by Frederick Pohl, it was once again a great pleasure, with a fascinating situation, humor that’s funny, and drama that’s dramatic. For those who don’t know: the future is not so good. 25 billion people live on Earth, eating mostly stuff made out of or grown on oil pressed from shale and such. Our narrator, Robinette Broadhead is one such guy, until the day he buys a lottery ticket and goes to Gateway. There are settlements on Venus, and they found half-million-year-old tunnels made by unknown aliens, who left nothing but a few random artifacts…and one small ship that took its occupant to an asteroid orbiting 90 degrees off the ecliptic, also tunneled by the aliens, and with hundreds of the same kinds of ships. That asteroid is Gateway. This is the thing about the ships: they can be set to go all kinds of places. But we don’t know how to read their coordinates. So their crews (1, 3, or 5 people, depending on their size) dial in a set of options, push the launch button, and then wait. If the ship turns around to decelerate in time, they won’t die of starvation, and get to live and return. If it comes out some place that isn’t inside a star or the middle of a supernova shockwave or something, they get to live and explore a little before returning. If they find something valuable, they could get overwhelmingly rich. Or they could find nothing exploitable and get nothing. And, course, they could return dead or never return. Hell of a way to make a living, but beats the food mines, for people like Rob. We learn at the outset that he struck it rich somehow while on Gateway. Chapters alternate between his life on Earth later and his time struggling on Gateway. Gradually we find out what made him both super-rich and consumed by grief and self-loathing, and at the end, his life changes [ISPOILER]for the better[/ISPOILER]. This is a mighty fine novel. It’s a mighty fine novel from 1977, which means that there are things we’ve collectively learned about sexuality and psychology since then. There’s nothing that sent me screaming from the book, unlike too many books newer than this one, but Rob needs more getting his head on straight than Pohl knew at the time. Fair warning to new readers and all. I first read this when it came out, and a time or two since then. Enjoyed it each time. Did so all over again. Tempting to play out something like it with Starforged - it’s very gamable with the right sort of system. And the story is sharp, with Pohl’s beautifully clear prose, solid dialogue, and characterizations much deeper than they seem at first. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
What are you reading in 2025?
Top