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<blockquote data-quote="Mannahnin" data-source="post: 9689535" data-attributes="member: 7026594"><p>I'm still gradually (but enjoyably) working through Fine's <em>Shared Fantasy</em>.</p><p></p><p>I'm in the middle of a section of chapter 3 which talks about players and referees mediating and fighting for their own view of the fantasy, though things like cheating at dice rolls and arguing over the rules and referee decisions.</p><p></p><p>I knew that fudging was common back in the day, but the degree to which straight up cheating was endemic in the Minneapolis scene in '76-'79 per this account almost shocks me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f606.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":LOL:" title="Laugh :LOL:" data-smilie="17"data-shortname=":LOL:" /></p><p></p><p>There's a quote from an interview which makes me wonder if it's the origin of the line about "a good DM only rolls the dice for the sound they make", which I've seen attributed to Gygax.</p><p></p><p></p><p></p><p>Oh, and there are multiple anecdotes in this section involving a dragon PC (as sanctioned by Gary in OD&D), both in discussing players arguing for re-rolls and changed results (when the dragon PC would have been killed), and in them arguing against a DM's ruling on dragons forcing morale checks on the party (because the player with the dragon PC argues that the other PCs would be more comfortable with dragons due to being used to him and him having helped them many times). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p></p><p>I loved <em>Jurassic Park</em> as an adolescent, but haven't revisited in a while. I remember it as better than the movie. (<em>Edit: Well, the characters, anyway.</em>)</p><p></p><p>I read <em>The Andromeda Strain</em> as an adult and was definitely impressed with the tension and atmosphere created. Maybe I've just not read enough to encounter the bad ones.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9689535, member: 7026594"] I'm still gradually (but enjoyably) working through Fine's [I]Shared Fantasy[/I]. I'm in the middle of a section of chapter 3 which talks about players and referees mediating and fighting for their own view of the fantasy, though things like cheating at dice rolls and arguing over the rules and referee decisions. I knew that fudging was common back in the day, but the degree to which straight up cheating was endemic in the Minneapolis scene in '76-'79 per this account almost shocks me. :LOL: There's a quote from an interview which makes me wonder if it's the origin of the line about "a good DM only rolls the dice for the sound they make", which I've seen attributed to Gygax. Oh, and there are multiple anecdotes in this section involving a dragon PC (as sanctioned by Gary in OD&D), both in discussing players arguing for re-rolls and changed results (when the dragon PC would have been killed), and in them arguing against a DM's ruling on dragons forcing morale checks on the party (because the player with the dragon PC argues that the other PCs would be more comfortable with dragons due to being used to him and him having helped them many times). :D I loved [I]Jurassic Park[/I] as an adolescent, but haven't revisited in a while. I remember it as better than the movie. ([I]Edit: Well, the characters, anyway.[/I]) I read [I]The Andromeda Strain[/I] as an adult and was definitely impressed with the tension and atmosphere created. Maybe I've just not read enough to encounter the bad ones. [/QUOTE]
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