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<blockquote data-quote="Umbran" data-source="post: 9773493" data-attributes="member: 177"><p>Yeah, but filtering effects carry across the years.</p><p></p><p>We don't have great statistics from back in the 70s. But, what we can find doesn't support the idea of dramatic culture-wide changes. The Bureau of Justice National Crime Survey, for example, shows that the victimization rate for rape remained largely unchanged from 1973 through 1980. This does not suggest a cultural sea-change on sexual violence between the time the author was talking about, and the time I started playing in 1982. And there's noting <em>about the game</em> that would cause such a filtering.</p><p></p><p>Curating your own experiences is not all that difficult. But changing culture broadly is - you'd need to be able to point to more than a few personal experiences to support the idea that somehow the world changed after the experiences of the author.</p><p></p><p>Especially when women speak of personally experiencing sexism in the gaming world prominently through the 80s and 90s? You want us to buy that, "Yeah, gaming was clearly sexist, but sexual violence depicted in play severely decreased, for no particular reason"?</p></blockquote><p></p>
[QUOTE="Umbran, post: 9773493, member: 177"] Yeah, but filtering effects carry across the years. We don't have great statistics from back in the 70s. But, what we can find doesn't support the idea of dramatic culture-wide changes. The Bureau of Justice National Crime Survey, for example, shows that the victimization rate for rape remained largely unchanged from 1973 through 1980. This does not suggest a cultural sea-change on sexual violence between the time the author was talking about, and the time I started playing in 1982. And there's noting [I]about the game[/I] that would cause such a filtering. Curating your own experiences is not all that difficult. But changing culture broadly is - you'd need to be able to point to more than a few personal experiences to support the idea that somehow the world changed after the experiences of the author. Especially when women speak of personally experiencing sexism in the gaming world prominently through the 80s and 90s? You want us to buy that, "Yeah, gaming was clearly sexist, but sexual violence depicted in play severely decreased, for no particular reason"? [/QUOTE]
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