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What are you teaching your kids? BD&D or what?
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<blockquote data-quote="Rel" data-source="post: 4741902" data-attributes="member: 99"><p>My daughter started with the roleplaying very young. The basic idea of "pretend" comes naturally to kids and we used to do these sort of "LARP" type adventures (I've posted a thread with pics here at ENW) starting when she was around 3.</p><p></p><p>Her first experience with anything similar to a tabletop RPG was with the Descent boardgame. Although the game is meant to be played competitively with the "Overlord" vs. the Heroes, it is easily adapted to cooperative play. It has an extremely elegant dice mechanic that indicates whether an attack hit, its range, how much damage it did and whether there were any "special effects" all in one roll of the dice. Not only was this pretty easy for her to grasp but her mother and I both noticed how the counting and adding improved her math skills. I highly recommend this as a starter game for young kids.</p><p></p><p>Her first time playing a RPG that was designed as such was Savage Worlds Lowlife. I owe this all to Pepster, one of the guys who attends the NC Game Days who runs EXCELLENT Savage Worlds games. The setting is silly and fun and was another great stepping stone for her.</p><p></p><p>She has gone on to design her own RPG ("Game in a Jar") that is pretty impressive considering that she is 7. It is based on the Redhurst Academy book, which is fairly derivitive of Harry Potter. She's run her first adventure for various people at the NC Game Day and DC Game Day and I think it was very successful.</p><p></p><p>She has also played a few sessions of 4e and enjoyed that but we don't have an ongoing game right now. But she does sit in on the first hour or so of the 4e game I'm running for my regular group and seems very interested in how that is unfolding.</p></blockquote><p></p>
[QUOTE="Rel, post: 4741902, member: 99"] My daughter started with the roleplaying very young. The basic idea of "pretend" comes naturally to kids and we used to do these sort of "LARP" type adventures (I've posted a thread with pics here at ENW) starting when she was around 3. Her first experience with anything similar to a tabletop RPG was with the Descent boardgame. Although the game is meant to be played competitively with the "Overlord" vs. the Heroes, it is easily adapted to cooperative play. It has an extremely elegant dice mechanic that indicates whether an attack hit, its range, how much damage it did and whether there were any "special effects" all in one roll of the dice. Not only was this pretty easy for her to grasp but her mother and I both noticed how the counting and adding improved her math skills. I highly recommend this as a starter game for young kids. Her first time playing a RPG that was designed as such was Savage Worlds Lowlife. I owe this all to Pepster, one of the guys who attends the NC Game Days who runs EXCELLENT Savage Worlds games. The setting is silly and fun and was another great stepping stone for her. She has gone on to design her own RPG ("Game in a Jar") that is pretty impressive considering that she is 7. It is based on the Redhurst Academy book, which is fairly derivitive of Harry Potter. She's run her first adventure for various people at the NC Game Day and DC Game Day and I think it was very successful. She has also played a few sessions of 4e and enjoyed that but we don't have an ongoing game right now. But she does sit in on the first hour or so of the 4e game I'm running for my regular group and seems very interested in how that is unfolding. [/QUOTE]
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