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<blockquote data-quote="gamerprinter" data-source="post: 5797272" data-attributes="member: 50895"><p>Lots of Game Prep/Publishing Prep activity going on right on - actually moving in a dozen different directions, but what else is new?</p><p> </p><p>1. Currently, I am getting ready to run an odd dungeon I created this past week with an American Gothic styled farmer couple - a farmer alchemist and his elderly wife, a witch, who tranform local humans into chickens and keeps a rather grisly farm life. Beneath their house is a fey tunnel dungeon which is the party's destination.</p><p> </p><p>2. I am also looking at the possibility of developing a standalone adventure publication for PF, using the above premise for an Appalachian style setting of folkways, fey, witchcraft, muskets and pistols, native tribal warriors - romance and horror.</p><p> </p><p>3. I'm running a Magus, as a player in the current campaign, even though today, I am wearing the GMs hat.</p><p> </p><p>4. I'm getting some last minute development ideas for a likely patronage project built on Gothic Romance Horror, kind of Jane Eyre meets The Fall of House Usher, which will be written by Christina Stiles, as a standalone adventure for Rite Publishing.</p><p> </p><p>5. Since #30 Haunts of Kaidan was recently released and seems popular, and Steve Russell just released #101 Hazards and Disasters and #10 Luckbringer feats - the new project has been leading me to design a #10 Haunts and Hazards for Kaidan - I'm more than half way through that (I did that last night) 10 things is easier to come up with creative ideas on than 30 or 101...</p><p> </p><p>6. Our gaming group was looking at playing an Old West styled adventure for PF, and I even designed a Shootist (magus archetype) that I want to see played, but the group changed their mind about doing that style. But I intend to develop it some more, maybe we'll run it as a one-shot in a month or two.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5797272, member: 50895"] Lots of Game Prep/Publishing Prep activity going on right on - actually moving in a dozen different directions, but what else is new? 1. Currently, I am getting ready to run an odd dungeon I created this past week with an American Gothic styled farmer couple - a farmer alchemist and his elderly wife, a witch, who tranform local humans into chickens and keeps a rather grisly farm life. Beneath their house is a fey tunnel dungeon which is the party's destination. 2. I am also looking at the possibility of developing a standalone adventure publication for PF, using the above premise for an Appalachian style setting of folkways, fey, witchcraft, muskets and pistols, native tribal warriors - romance and horror. 3. I'm running a Magus, as a player in the current campaign, even though today, I am wearing the GMs hat. 4. I'm getting some last minute development ideas for a likely patronage project built on Gothic Romance Horror, kind of Jane Eyre meets The Fall of House Usher, which will be written by Christina Stiles, as a standalone adventure for Rite Publishing. 5. Since #30 Haunts of Kaidan was recently released and seems popular, and Steve Russell just released #101 Hazards and Disasters and #10 Luckbringer feats - the new project has been leading me to design a #10 Haunts and Hazards for Kaidan - I'm more than half way through that (I did that last night) 10 things is easier to come up with creative ideas on than 30 or 101... 6. Our gaming group was looking at playing an Old West styled adventure for PF, and I even designed a Shootist (magus archetype) that I want to see played, but the group changed their mind about doing that style. But I intend to develop it some more, maybe we'll run it as a one-shot in a month or two. [/QUOTE]
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