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General Tabletop Discussion
*Dungeons & Dragons
What are your 2024 houserules?
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<blockquote data-quote="ECMO3" data-source="post: 9627585" data-attributes="member: 7030563"><p>When I am DM I houserule the following:</p><p></p><p>General:</p><p>Light weapon property requires using weapons in different hands</p><p>Can only change weapons in each hand once in a turn regardless of number of attacks</p><p>Graze, Topple masteries limited to once per turn</p><p>Gain one level of exhaustion if reduced to 0 hps</p><p>A single action can not be used to cast more than one spell (Eldritch Knight 7/Valor Bard 6 can't cast two Cantrips using the attack action).</p><p></p><p>Feats:</p><p>Mage Slayer uses 2014 version with addition of +1 to any ability</p><p>PCs with weapon master feat can change mastery with a short rest</p><p></p><p>Spells:</p><p>Creatures immune to charm are immune to Ottos Irresistable Dance</p><p>The 2014 version of Inflict Wounds is an option along with the 2024 version (PCs can have either or both if they want to prepare both).</p><p>Ray of Enfeeblement only affects the next Strength-based D20 test on a success</p><p></p><p>Cleric:</p><p>Uses the 2014 version of Divine Intervention</p><p></p><p>Fighter class/subclass:</p><p>Tactical Mind can only be used once a day and it is used whether you succeed or fail</p><p>Indomitable uses the 2014 rules</p><p>War Magic and Improved War Magic work with all spells, regardless of source</p><p></p><p>Ranger class:</p><p>Rangers can choose Favored Foe from Tasha's in place of Favored enemy and if they do precise Hunter, Relentless Hunter and Foe Slayer work with Favored Foe.</p><p>At level 4 Rangers get Magic Initiate-Wizard as a bonus feat</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9627585, member: 7030563"] When I am DM I houserule the following: General: Light weapon property requires using weapons in different hands Can only change weapons in each hand once in a turn regardless of number of attacks Graze, Topple masteries limited to once per turn Gain one level of exhaustion if reduced to 0 hps A single action can not be used to cast more than one spell (Eldritch Knight 7/Valor Bard 6 can't cast two Cantrips using the attack action). Feats: Mage Slayer uses 2014 version with addition of +1 to any ability PCs with weapon master feat can change mastery with a short rest Spells: Creatures immune to charm are immune to Ottos Irresistable Dance The 2014 version of Inflict Wounds is an option along with the 2024 version (PCs can have either or both if they want to prepare both). Ray of Enfeeblement only affects the next Strength-based D20 test on a success Cleric: Uses the 2014 version of Divine Intervention Fighter class/subclass: Tactical Mind can only be used once a day and it is used whether you succeed or fail Indomitable uses the 2014 rules War Magic and Improved War Magic work with all spells, regardless of source Ranger class: Rangers can choose Favored Foe from Tasha's in place of Favored enemy and if they do precise Hunter, Relentless Hunter and Foe Slayer work with Favored Foe. At level 4 Rangers get Magic Initiate-Wizard as a bonus feat [/QUOTE]
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What are your 2024 houserules?
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