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General Tabletop Discussion
*Dungeons & Dragons
What are your 2024 houserules?
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<blockquote data-quote="Shardstone" data-source="post: 9639217" data-attributes="member: 6807784"><p>Ok so, I am working on a setting guide right now for my published 5E setting but for 5R. I've limited the weapons in this document to what will be in that setting. I've been playtesting these for a while, but it's a lot of masteries and weapon properties and weapon materials so I expect some stuff to be rough...but tbh I like a little bit of jank in mechanics so maybe it's just my tastes too.</p><p></p><p>Anyway, let me know what you think! In this bronze age setting, I replaced a lot of weapons and added a good number of new ones. It's created a way different feel as a result. I have a bigger document with the aforementioned 57 weapons in it, but some of those are still being polished but include things like cirques and chainblades which I didn't think fit in my bronze age setting.</p><p></p><p>In order to understand some of these mechanics you need to know that I created a BUNCH of conditions that I use in my games. I put the 22 new conditions in this document as well. Some are inspired by [USER=83242]@dave2008[/USER] while others are ideas I've had for awhile or were adapted from video games I liked a lot. ALl of them appear a lot in my games, as I believe a condition should be able to capture several different fictional instances in it. Anyway, it's a big document, but I hope you find it interesting. </p><p></p><p><a href="https://docs.google.com/document/d/1jbEoSl1YvhOFhSznDPPrrPR8h3GzCw-PJ30Xwag69pA/edit?usp=sharing" target="_blank">Bronze Age Weapon Remix + Conditions for 2024 5R</a> Here ye go.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 9639217, member: 6807784"] Ok so, I am working on a setting guide right now for my published 5E setting but for 5R. I've limited the weapons in this document to what will be in that setting. I've been playtesting these for a while, but it's a lot of masteries and weapon properties and weapon materials so I expect some stuff to be rough...but tbh I like a little bit of jank in mechanics so maybe it's just my tastes too. Anyway, let me know what you think! In this bronze age setting, I replaced a lot of weapons and added a good number of new ones. It's created a way different feel as a result. I have a bigger document with the aforementioned 57 weapons in it, but some of those are still being polished but include things like cirques and chainblades which I didn't think fit in my bronze age setting. In order to understand some of these mechanics you need to know that I created a BUNCH of conditions that I use in my games. I put the 22 new conditions in this document as well. Some are inspired by [USER=83242]@dave2008[/USER] while others are ideas I've had for awhile or were adapted from video games I liked a lot. ALl of them appear a lot in my games, as I believe a condition should be able to capture several different fictional instances in it. Anyway, it's a big document, but I hope you find it interesting. [URL="https://docs.google.com/document/d/1jbEoSl1YvhOFhSznDPPrrPR8h3GzCw-PJ30Xwag69pA/edit?usp=sharing"]Bronze Age Weapon Remix + Conditions for 2024 5R[/URL] Here ye go. [/QUOTE]
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