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What are your 5e houserules
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<blockquote data-quote="Charlaquin" data-source="post: 8598547" data-attributes="member: 6779196"><p>I use different house rules for different campaigns. I try to limit my house rules to what I can fit on one or two nicely-formatted pages, so the overall experience is never too far removed from familiar 5e. But some of the ones that </p><p>commonly show up are:</p><p></p><p><strong>Ration Weight:</strong></p><p>Rations weigh 1lb instead of the listed 2lbs.</p><p></p><p><strong>Bloodied (Condition):</strong></p><p>A creature with fewer than half it’s maximum hit points is Bloodied. A Bloodied creature does not regain hit points after finishing a long rest, and must expend a use of a healer’s kit to regain hit points using hit dice during a short or long rest.</p><p></p><p><em>Knocking a Creature Out:*</em></p><p>When you reduce a creature to 0 hit points with a melee attack, you can choose to knock it unconscious instead of killing it outright. A creature knocked unconscious this way is <em>not</em> stable, and must make death saving throws unless another creature stabilizes it.</p><p></p><p>I have a slightly modified ability score generation system - just slightly higher values, basically imitating floating racial bonuses. I imagine I’ll do away with this to save page space when/if floating racial bonuses become the standard.</p><p></p><p>Sometimes I use a slight variant o“Grayhawk Initiative.”</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8598547, member: 6779196"] I use different house rules for different campaigns. I try to limit my house rules to what I can fit on one or two nicely-formatted pages, so the overall experience is never too far removed from familiar 5e. But some of the ones that commonly show up are: [B]Ration Weight:[/B] Rations weigh 1lb instead of the listed 2lbs. [B]Bloodied (Condition):[/B] A creature with fewer than half it’s maximum hit points is Bloodied. A Bloodied creature does not regain hit points after finishing a long rest, and must expend a use of a healer’s kit to regain hit points using hit dice during a short or long rest. [I]Knocking a Creature Out:*[/I] When you reduce a creature to 0 hit points with a melee attack, you can choose to knock it unconscious instead of killing it outright. A creature knocked unconscious this way is [I]not[/I] stable, and must make death saving throws unless another creature stabilizes it. I have a slightly modified ability score generation system - just slightly higher values, basically imitating floating racial bonuses. I imagine I’ll do away with this to save page space when/if floating racial bonuses become the standard. Sometimes I use a slight variant o“Grayhawk Initiative.” [/QUOTE]
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