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What are your 5e houserules
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<blockquote data-quote="TwoSix" data-source="post: 8599815" data-attributes="member: 205"><p>It's a nerf at low levels, I would agree, (Tier 1 is where dual-wielding is actually a really good option) but it becomes a buff once you have 2 attacks and almost any other bonus action worth using, which most characters at Tier 2 and above will have.</p><p></p><p>Mathwise, it's pretty close to using a greatsword/maul in terms of overall DPR, but with more accuracy instead of higher damage. That makes it favor effects that trigger on-hit (hunter's mark/hex, sneak attack, other bonus dice on hit), whereas 2H weapons tend to favor effects that grant accuracy/advantage.</p><p></p><p>I forgot to mention it in my other post, but I also changed Dual Wielder feat to grant -3/+6 to one-handed weapon attacks, which also lets Dual Wielding stay competitive with GWM and SS based martials.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 8599815, member: 205"] It's a nerf at low levels, I would agree, (Tier 1 is where dual-wielding is actually a really good option) but it becomes a buff once you have 2 attacks and almost any other bonus action worth using, which most characters at Tier 2 and above will have. Mathwise, it's pretty close to using a greatsword/maul in terms of overall DPR, but with more accuracy instead of higher damage. That makes it favor effects that trigger on-hit (hunter's mark/hex, sneak attack, other bonus dice on hit), whereas 2H weapons tend to favor effects that grant accuracy/advantage. I forgot to mention it in my other post, but I also changed Dual Wielder feat to grant -3/+6 to one-handed weapon attacks, which also lets Dual Wielding stay competitive with GWM and SS based martials. [/QUOTE]
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