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What are your 5e houserules
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<blockquote data-quote="doctorbadwolf" data-source="post: 8601020" data-attributes="member: 6704184"><p>Nvm was replying to some who’d been booted from thread. </p><p></p><p>I prefer to not have intelligent dungeon ecology, as such. If it’s a place we can “dungeon crawl”, we are reclaiming someone’s home for them from invaders and colonizers, or clearing out tomb robbers and fiendish cultists looking for artifacts of power in places better left alone, or fighting through the undead and demonic monsters that have risen up in an abandoned city to find out why they’ve done so and out a stop to it, etc. </p><p> </p><p>The whole idea of D&D adventurers as “breaking into people’s homes to murder them and steal their stuff” is just not a thing we have ever considered part of the game as we play it and conceptualize it.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8601020, member: 6704184"] Nvm was replying to some who’d been booted from thread. I prefer to not have intelligent dungeon ecology, as such. If it’s a place we can “dungeon crawl”, we are reclaiming someone’s home for them from invaders and colonizers, or clearing out tomb robbers and fiendish cultists looking for artifacts of power in places better left alone, or fighting through the undead and demonic monsters that have risen up in an abandoned city to find out why they’ve done so and out a stop to it, etc. The whole idea of D&D adventurers as “breaking into people’s homes to murder them and steal their stuff” is just not a thing we have ever considered part of the game as we play it and conceptualize it. [/QUOTE]
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