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General Tabletop Discussion
*Dungeons & Dragons
What are your biggest immersion breakers, rules wise?
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<blockquote data-quote="Charlaquin" data-source="post: 7829092" data-attributes="member: 6779196"><p>Marvel used to do a thing called a “no prize.” It was what it sounds like - an envelop in the mail from Marvel with nothing in it. You could earn a no prize by writing Marvel about a continuity error you spotted in the comics, and an in-universe explanation to fill the plot hole. And if Stan Lee liked your explanation, you’d get a no prize.</p><p></p><p>I think this is what Iserith is talking about when he says “change yourself.” When something “breaks your immersion,” you’ve effectively identified a continuity error. But identifying the error is the easy part. If you want a no prize, you’ve got to come up with a plausible explanation of how this seemingly impossible thing can be true.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7829092, member: 6779196"] Marvel used to do a thing called a “no prize.” It was what it sounds like - an envelop in the mail from Marvel with nothing in it. You could earn a no prize by writing Marvel about a continuity error you spotted in the comics, and an in-universe explanation to fill the plot hole. And if Stan Lee liked your explanation, you’d get a no prize. I think this is what Iserith is talking about when he says “change yourself.” When something “breaks your immersion,” you’ve effectively identified a continuity error. But identifying the error is the easy part. If you want a no prize, you’ve got to come up with a plausible explanation of how this seemingly impossible thing can be true. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What are your biggest immersion breakers, rules wise?
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