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General Tabletop Discussion
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What are your biggest immersion breakers, rules wise?
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<blockquote data-quote="Coroc" data-source="post: 7829557" data-attributes="member: 6895991"><p>Well I got one, but it is from 2nd edition:</p><p></p><p>Lightning Bolt !</p><p></p><p></p><p>A spark of electricity flying to the target up to 60ft but if the distance to the next wall is shorter than 30 ft the bolt reflects and returns making the target save twice eventually hitting the caster also <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That is so many fundamental errors and misconceptions about how electricity works as there can be.</p><p></p><p>First: there is some half truth: The voltage applied does determine the maximum distance a spark discharge can cover.</p><p></p><p>But electricity is instant. It does travel at the speed of light. </p><p>The only cases of electricity travelling is a ball lighting, which is a particular rare occurrence and not totally explored by science yet. Although some Japanese scientists were able to create an artificial ball lightning with the help of high RF seemingly.</p><p></p><p>Then:</p><p>If the caster of the spell is one node and the wall is another, then the floor has to be a perfect isolator (made of PET or similar material), otherwise the bolt would discharge into the floor.</p><p></p><p>If we assume that above condition is given, then the amount of voltage applied on the target is dependent on the electrical field strength which would be Volts/meter. The lesser the absolute distance, the more Volts per meter you would get. So there again is some half truth, the part of the voltage which is applied to the target would be higher if the distance between the nodes is shorter. So maybe it is justified if the target saves twice, just not for the reasons given in the spell description.</p><p></p><p>But again, the nodes getting even closer just increase the field strength, not alter the physical node itself, so no way the caster could get damaged himself if he is the point with the highest potential.</p><p></p><p>But here comes the next silliness: A electrical potential applied to a caster would discharge in all directions to the next points with a different potential, so what about the casters party eventually standing closer to the caster? The electric potential would seek the closest conducting point for its discharge (That is why your lightning arrester is mounted on the roof, which is closer to the cloud in the sky than your garden).</p><p></p><p>Well this topic was something which I found absolutely funny, but I shrugged it of with: "well magic obviously breaks physical laws in all kinds of manners <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />"</p></blockquote><p></p>
[QUOTE="Coroc, post: 7829557, member: 6895991"] Well I got one, but it is from 2nd edition: Lightning Bolt ! A spark of electricity flying to the target up to 60ft but if the distance to the next wall is shorter than 30 ft the bolt reflects and returns making the target save twice eventually hitting the caster also :) That is so many fundamental errors and misconceptions about how electricity works as there can be. First: there is some half truth: The voltage applied does determine the maximum distance a spark discharge can cover. But electricity is instant. It does travel at the speed of light. The only cases of electricity travelling is a ball lighting, which is a particular rare occurrence and not totally explored by science yet. Although some Japanese scientists were able to create an artificial ball lightning with the help of high RF seemingly. Then: If the caster of the spell is one node and the wall is another, then the floor has to be a perfect isolator (made of PET or similar material), otherwise the bolt would discharge into the floor. If we assume that above condition is given, then the amount of voltage applied on the target is dependent on the electrical field strength which would be Volts/meter. The lesser the absolute distance, the more Volts per meter you would get. So there again is some half truth, the part of the voltage which is applied to the target would be higher if the distance between the nodes is shorter. So maybe it is justified if the target saves twice, just not for the reasons given in the spell description. But again, the nodes getting even closer just increase the field strength, not alter the physical node itself, so no way the caster could get damaged himself if he is the point with the highest potential. But here comes the next silliness: A electrical potential applied to a caster would discharge in all directions to the next points with a different potential, so what about the casters party eventually standing closer to the caster? The electric potential would seek the closest conducting point for its discharge (That is why your lightning arrester is mounted on the roof, which is closer to the cloud in the sky than your garden). Well this topic was something which I found absolutely funny, but I shrugged it of with: "well magic obviously breaks physical laws in all kinds of manners :P" [/QUOTE]
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